Patch 1.24 borks WA - anyone else having this?
skington:
I've recently a) upgraded to base game patch 1.24, and b) started a new game with the compatible version of AwesomeMod and Twallan's Master Controller. World Adventures appears to be seriously borked - not at first, but eventually I've got to the point in both France and China where I'll go to the adventure board and look for a new adventure, my Sim will do the scanning the board for stuff animation, and then nothing happens. Occasionally I'll get one of the rubbish "go and fetch me 5 frogs" adventures, but never anything serious.
I can bypass this by triggering an adventure opportunity via Twallan's Master Controller, and that works as long as I stay in the same foreign location, but as soon as I get an opportunity that requires me to travel elsewhere, travel home, then travel to that second location, the opportunity vanishes as soon as I arrive.
Egypt has so far avoided any of these problems, but it's now doing something I had in a previous game: I'll travel abroad, the progress bar moves at expected speed, until it stalls at about 98-98%, even if I do a fixall, destroyallnpcs, destroyalltownies first. I think I managed to fix this previously with therapture, but I'm not sure. I'm happy to do some more testing if that would help.
I've found other issues with pathfinding - Sims find it impossible to go from one arbitrary point in a tomb to another arbitrary point if their normal path would take them through an arch or, particularly, over what's left of a now-cleared rubble pile - but that's merely annoying rather than game-breaking.
Is anyone else having anything like these problems?
jezzer:
No, no one else has ever had these problems in the entire history of the game, and certainly never on here in any of the other threads. You are indeed a unique snowflake.
Sita:
Oddly, according to Jeromy and others, the ONLY problems with WA are those that hit straight away before you install anything later. Actually, that's not true. (Maybe no-one here plays the WA stuff).
Lots of people HAVE had trouble with the EA features, at various stages of installation. Try the EA boards or MTS2, you'll get a more helpful response. The fact is EA broke something in the WA gameplay with some patches or some EPs. For me it was Generations or the patches around Generations. Everything worked beautifully for me till then. But those bugs that no-one else ever has, have killed my worlds.
Quote from: jeromycraig on 2011 September 04, 00:47:44
No, no one else has ever had these problems in the entire history of the game, and certainly never on here in any of the other threads.
skington:
After some experimentation, deleting TravelDB.package and the world package files in your save game looks like a fix to the stalled progress bar problem. That also resets all opportunities and tombs, though.
Eeyore:
Quote from: Sita on 2011 September 04, 09:05:32
Oddly, according to Jeromy and others, the ONLY problems with WA are those that hit straight away before you install anything later. Actually, that's not true. (Maybe no-one here plays the WA stuff).
Lots of people HAVE had trouble with the EA features, at various stages of installation. Try the EA boards or MTS2, you'll get a more helpful response. The fact is EA broke something in the WA gameplay with some patches or some EPs. For me it was Generations or the patches around Generations. Everything worked beautifully for me till then. But those bugs that no-one else ever has, have killed my worlds.
Quote from: jeromycraig on 2011 September 04, 00:47:44
No, no one else has ever had these problems in the entire history of the game, and certainly never on here in any of the other threads.
You not only fail at context, continuity, searching, and accuracy but also at basic reading. Your inflated, aggressive, obstinate, and, one can only assume, willful ignorance is rude on other areas of MATY, but on the game-related threads it is execrable. I'll be so happy when you're domed.
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