Hidden Springs

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TapThatBooty:
Quote from: jeromycraig on 2011 August 30, 05:10:17

I haven't looked at the Fountain of Youth object yet, but I am generally unimpressed with the neighborhood.  You kind of have to admire EA's big brass ones for charging $20 for something that pales in comparison to what cc creators generally give away for free.


I have to agree with you there. I downloaded it and had a look, it looks like a bland and thrown together neighbourhood. The only thing I liked about it was one of the lots on the mountain that gave a really good view of the town, but apart from that, I am greatly unimpressed. I also can't understand why the lots which came with Ambitions suffer the same problems that a new Sunset Valley and Bridgeport are just thrown down and don't even face the street.

jezzer:
That's because the game only adds the AMB lots if you have that EP.  For people without AMB, those would be empty lots.  The game doesn't make any attempt to make the lots line up neatly; it just slaps them down in whatever slots are available and moves on.  It used to generate a game-crashing bug in Bridgeport because it would add the AMB lots to spaces that were too small for them, but I believe that has since been fixed.

TapThatBooty:
You would have thought that EA would have had the sense to put lots down that they could actually fit on. I've got no problem if they aren't at the road properly, I can delete and rotate them, it's when the only lot sizes are far too large and they are swimming in a sea of grass. I prefer my lots to fit snuggly with the boarder. And 9 times out of 10, the lot placement doesn't allign with the road or you can't place them anywhere.

jezzer:
EA lots are generally too big anyway.  That assy movie lot is the worst offender.  The rabbit hole object itself won't fit on anything less than the second largest lot size.  Do yourself a favor and get Jinx's rabbit hole doors from MTS.  I made my own 25x25 movie lot using them.

kissing_toast:
So which file in the spell book and fountain would the conflict be in? Would that be in the DLL or an XML thing? I've been playing around with them and if I have the spell book package in my test/overrides folder it works 100% how it should, effects, moodlets and all. On the other hand, my FOY loses the effects, moodlets and the age effects. If I put the FOY in the overrides folder it's the same, works 100% how it should, effects, moodlets, all that jazz. While the book loses everything. I'm sure it's only a matter of time before someone figures this out.

*Goddamn it! I've been fucking up a lot lately.

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