Generations-style pubic hair for men and women (NWS) - update 11/1/11
Cmar:
Quote from: Aventurine on 2011 July 04, 01:20:45
Should this work for pre-made sims if we use "editsim" and add it to both genders? It does not appear in my game after I have "added" it to the pre-made sims from the game.
Haven't tried it - possibly it's not saving the changes. I've been using the Mirror/Change Appearance.
And to jump into the great pubic hair debate - as a teenager I did some bikini shaving, but have left it natural since then. I've had a reasonably active sex life with no complaints from boyfriends about my pubes.
BTW, rudeandnotginger, the only twelve-year-old behavior we're seeing here is someone confusing his/her personal preferences with Absolute Truth. If you don't like it, no one's asking you to fuck it.
zarmor:
very nice mod Cmar ;D
By the way would you know how to convert a body hair accessory file to a file showing inthe CAS body hair screen ?
Good job :)
Cmar:
Quote from: zarmor on 2011 August 29, 20:29:51
very nice mod Cmar ;D
By the way would you know how to convert a body hair accessory file to a file showing inthe CAS body hair screen ?
Good job :)
You could try taking the base texture of the accessory and making a body hair package with it using Hairinator (available at MTS). Use the base texture for the overlay, and try either the same base texture or the accessory specular if it has one for the specular. No guarantee it'll work but worth a try!
FzzyDog:
If you are going to edit the hair, could you edit it to include some hair at the baseline of the penis? For some reason, DCABs' mesh looks just like it's an afterthought rather than a natural part of the body. I love the mesh and I love the body hair, I'd just like to see them blend together more. Thanks for sharing your hair.
Cmar:
That's not a bad idea, but I'll have to experiment. The hair would have to be placed at the location of the penis, which is in the shoe texture area - have to make sure hair doesn't show up on some shoes, but it seems unlikely. Hmmm.
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