Need help with Custom Object + Animation
MaximilianPS:
Hello all
i'm working on a brand new object but I'm seriously stuck(ed ?)
so i'm asking for help everywhere :'(
The plan is to make a pretty cool coffe machine (a Moka pot)
i've cloend the basic "Extra Pep Coffeemaker", which have basically 3 blocks:
the base, the drawer and the carafe.
now when I export the mesh, i can't see any bones/joints so i've some damned problem in placing my mesh correctly but what is worst is the fact that
i can't reanimate my object correctly :(
indeed i need to animate the cover, which in origin was the drawer, which should be opened by rotating on Y-Axis (i think but maybe its X) instad to slide
...so if anyone have some suggestion, help, tutorial, docs is very very welcome !
kissing_toast:
Import the coffee pot into milkshape first to load the bones. Then your moka pot, and assign the bones as fits. I would suggest lining up the animation points as closely as you can. If you need to change, for instance, where they grab the handle you can do this by using S3rig maker, I believe. I had to do this recently to adjust the height of the animation for sitting on a chair recently. You're going to have to wait till MTS is up.
Sorry, I thought you were from 2011, this advice is for the sims 3.
MaximilianPS:
it was too shiny to be real :P
ritaxis:
It never ceases to amaze me when somebody reads a post in a Sims 2 forum and then castigates the poster for not playing Sims 3. If it offends you so much that people are making things for Sims 2, why are you reading posts in the Sims 2 area? Unless. . . you're looking for a reason to act superior. Oh, never.
To the OP: in a day or two or three, when MTS is back up, go to the "Create" forums and first browse all the threads having to do with animation and so on, to see if someone else's issue addresses yours, and then, if you still have questions, post there. Another place where people actually talk about the nuts and bolts of making Sims 2 objects is Sims2artists. Also Black Pearl. There are other places but I'm not thinking of them at the moment.
I would save the "Oops!" forum for gameplay issues, rather than creation issues.
kissing_toast:
Actually, I was trying to help. I didn't notice what category this thread was in until I already posted.
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