Missing Cooking Skill
IgnorantBliss:
I was under the impression that enabling testing cheats was called the "debug" mode, so that's what threw me off. I guess I'm a cheat noob. Well, in any case, the problem has been solved. (BTW, I don't have AM installed if the debug interactions are in any way connected to that.)
Eeyore:
This being MATY and all, I suspect people are going to assume that you're using AM. When you post for help and aren't using AM, you might want to specify this to avoid confusion.
For future reference, in AM testing cheats, debug commands, and debug interactions all have different console commands (for a list use "help" when enabled) and various clicking menus. To enable them, RTFM.
jezzer:
Why would we assume he's using Awesomemod if he's posting outside the AM thread sections and never mentioned AM at all?
IgnorantBliss:
Well, it would have been smart of me to mention in my original post I wasn't using any mods. I was actually going to do that, but forgot. The reason I posted my question here is that I'm used to getting the most informed answers here, whether or not AM related.
J. M. Pescado:
My guess is that something damaged the known recipes list, and since the known recipes list is a data structure that gets updated only when your sim either manually learns a non-automatic recipe or levels up (and thus learns new recipes for that level), it does not retroactively check for damaged, missing, or added recipes. This behavior should probably be considered a bug, but is sufficiently minor and obscure that it's not worth the effort to maintain a fix for it. If you had AwesomeMod, the manualfix for it is pretty simple. If you don't, well, get someone else's Debug Enabler. Although honestly, there isn't really a good reason why you wouldn't.
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