Shiny Floors in Generations, how do we use them?

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Claeric:
So I placed the Basically A House lot down and moved in a family to find...the tile floors were shiny. This isn't a base game thing, right? I don't remember it. In Base Game + All other expansions, only certain textures were shiny- like the flat black leather texture. But this is a stone texture, and the shine is consistent across the floor rather than across individual pieces.

Either way, base game or not, the floors are very odd:

-If cloned, they stay shiny
-If placed from the catalog, they are not shiny
-They can be designed just fine and keep their shinyness
-The shinyness is not connected to the design, as copying the design to other floors doesn't make them shiny.




(Note that the tiles closer to the camera in the second shot are not shiny, despite being the same floor with the same design)

There are no buttons anywhere to enable this, "Help" doesn't bring up any cheats that might do it, there's no object to do it. The shine is a little extreme but it'd be nice to have for any floor you wanted.

J. M. Pescado:
I don't see any shinyness. Are you sure you're not hallucinating?

Claeric:
Well, you're getting old, so I guess you can't be blamed for being blind.

See that giant, blatant sheen on the tiles in both images? That shinyness.

Goggalor:
The floor in the house has a different specular then the one in the catalog. They probably changed it after the house was saved. Just click the cast tool on the shiny one and save it, it should retain the specular.

Claeric:
Quote from: Goggalor on 2011 May 29, 16:04:59

The floor in the house has a different specular then the one in the catalog. They probably changed it after the house was saved. Just click the cast tool on the shiny one and save it, it should retain the specular.


Nope. The shiny version is considered an alternate floor tile, not available in the catalog. It has no preset designs, and even if you save a design to it, it doesn't keep the shiny.

There are 6 new tiles in Generations. 3 seem to have shinyness as a default (upper left, upper mid, lower left), none are this one in particular. Each of the shiny ones has the others as design choices, but they lose their shinyness when you change the design. (see second picture) The other 3 styles are not shiny and can't get shiny by any means.




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