Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck

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wizard_merlin:
Quote from: Rubyelf on 2011 May 30, 09:26:04

Quote from: IAmTheRad on 2011 May 30, 09:16:05

Quote from: deroger on 2011 May 30, 07:51:05

Could someone who has installed it please check if the spiral staircases from the "official announcement" made it into the release, or if they were dropped?
Torsten

They're in. Just 2 selections, with a 2x2 footprint for one. Not sure about the other one, haven't used it.

Yah just 2, both are a 2x2 footprint, kind of lame in my opinion. They really aren't that good, which makes me wonder if perhaps EA is planning on making a lot for the store.

When you say the stairs are kind of lame, what do you mean?  Do they just look downright nasty, or is there a problem with the animations, the way they actually work that is the problem?  Did they actually provide a left and right turning stairs this time?

jolrei:
I'm always surprised when new stuff comes out that EA doesn't just skip animations altogether, like they did with cars which don't actually park, and people who just materialize inside them, rather than actually getting in the car.  Why not just have sims come to the bottom of the stairs and then materialize on the next floor?  Saves time and animation in an...er...animated (allegedly) game. :P

Claeric:
Lifetime Rewards are now categorized and have a drop-down filter. I haven't seen that mentioned anywhere.

There's also a "Be Frisky" interaction now which is, I think, just the Tickle animation but applied "romantically"?

Claeric:
It feels like Mansion and Garden stuff, but with more EP than Mansion and Garden Stuff.

Like, "Kids and Playtime Stuff", but as a half-EP like M+G was.

IgnorantBliss:
Generations was not supposed to come out in Finland until June 3rd, so I took a leisurely bike ride to the supermarket to pick up some blueberries, and just happened to check out the game section, and there it was on the shelf. I was not quite mentally prepared yet to face the disappointment of the half-baked EP.

One thing I noticed that hasn't been mentioned here yet (that I can see) is that clicking on items in a sim's inventory now brings up the option to "Give gift".

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