Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
Claeric:
after spending some time with some adults, I can say that this really does feel like there is absolutely nothing but furniture to this expansion. I have noticed only...4 new interactions between the two adults, not counting "ask on date" (which seems to do nothing but give date icons to each sim). Maybe it feels like an expansion with kids and teens, but an expansion shouldn't require a kid or a teen present for you to realize the game has changed beyond what a patch could give you.
Pillow fights being back is nice, but is that really all to here is to it for the adults?
Rockermonkey:
Quote from: IAmTheRad on 2011 May 29, 04:08:22
You can't.
Is the option broken or something? Because according to my settings, there's a box that you can uncheck.
IAmTheRad:
Quote from: Rockermonkey on 2011 May 29, 06:13:22
Quote from: IAmTheRad on 2011 May 29, 04:08:22
You can't.
Is the option broken or something? Because according to my settings, there's a box that you can uncheck.
It was broken in my broken savegame. A new game carried it over fine.
The expansion was made to enhance children and teens. They were the most boring stages after toddler and baby in my opinion.
Too bad adults can't use canes. I'd have a dapper gentlemen walk around in a tophat and a tuxedo with a cane if he wasn't old.
Roobs:
Right by utter luck: There's a few nice features added. Having a proper interface to tweak all the individual ages is particularly nice. Sucks: Generations is really light on content. There's just nothing to this expansion, although I'm amazed it took them this long to put out an expansion so hollow. Maybe they're planning a hard sell of content on the store.Fucked: I don't know what the body hair was based on, but I'm sure it wasn't human.
Also, having played some more, memories need to quashed quite urgently. I do not want my sims fondly reminiscing the wondrous afternoon they unclogged the toilet, or every single instance in their life when they picked up a toddler, or every single sim they skinny dipped with during a single party.
J. M. Pescado:
They put a LOT of effort into making things buyable from the Store, yes. As a side effect, it makes it a lot easier fo anyone now to create new skills, traits, and moodlets.
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