Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
floopyboo:
Whoa, romantic interactions between couples are badly broken. Sure, I can see how if you haven't spoken to your spouse for a while that woohoo invite may not exactly be high on your to-do list, but frankly, I just cheatily maxed out a couple's relationship (100/100) and had one 'compliment appearance' and their spouse got the 3 hour creepy moodlet. So that's it then - romance between couples is not harder, it is completely broken even on the most basic level. Joy!
I convinced my hubby to buy me the game early because I've got a sprained ankle and am bored out of my skull, I wasn't expecting to not be able to see all the awesome new woohoo locations due to couples loathing the thought of touching each other. Oh well, time to go back to ruining the <s>Thorntons'</s> Wolffes lives.
ETA - well they can give each other flowers no problem, but even when that boosts them up to alluring or greater, the most basic of romantic options still gets the creepy moodlet.
Fribble:
Random fun things.
So far in playing I have found that if you use a ghost potion then try for baby, you can get a ghost baby out of it.
You can make your imaginary friend real with a potion, they will then join the family as playable and you can switch back to toy form at will. Not sure if the fact that you can marry and have children with your imaginary friend is creepy or not but that may be personal preference.
Not sure if it is the celebrity status or the romantic reputation that is borked to hell, but it keeps updating with either old flirts or the fact that "OMG one sim kissed another sim who happens to be a celebrity!!!" completely ignoring the fact that the sims in question are married and have 3 kids.
And really do we need everyone in the house to make a memory that they received a party invitation? I kinda doubt the larva really care.
wizard_merlin:
Quote from: floopyboo on 2011 June 03, 05:03:36
Whoa, romantic interactions between couples are badly broken. Sure, I can see how if you haven't spoken to your spouse for a while that woohoo invite may not exactly be high on your to-do list, but frankly, I just cheatily maxed out a couple's relationship (100/100) and had one 'compliment appearance' and their spouse got the 3 hour creepy moodlet. So that's it then - romance between couples is not harder, it is completely broken even on the most basic level. Joy!
Every time I see a bug as bad, and as blatant as this one, it seems to just confirm that EAxis don't do any pre-release testing. There is no way in hell a bug like this could be missed as any tester playing for 1-5 minutes would encounter it. Unless of course the testers play something else like WOW instead of what they are meant to, and just tell EAxis that they didn't see any bugs, which would be accurate as they didn't see any bugs. After all, it is hard to see something if you're not looking.
saeda:
Quote from: Moryrie on 2011 June 02, 19:04:40
I can't get married couples to not be perma-creeped out by any romantic interactions. Even making them both hopeless romantic didn't help.
Same thing is happening to me :'( It's only married couples; when my two sims were only dating they could have plenty of romantic interactions. Hope someone can fix this with a mod soon.
IAmTheRad:
They got this right at least.
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