That Chair is for Computer Users!!!

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Ancient Sim:
Quote from: J. M. Pescado on 2005 July 30, 10:18:51

The secret to manipulating chair behavior is that Sims love to sit in the most expensive chairs, even if it is actually further away than the obvious logical alternatives, like the couch. Therefore, when you want to discourage sims from sitting in the computer chair, buy a crappy one that has a poor comfort rating. That'll discourage them from sitting in it nearly as much.
That's just it, they go to the crappy chair in favour of the more comfortable armchair a few feet away!  I think they're just plain lazy.  As for that musical chairs thing Inge mentions, how come sometimes they will pick up a meal that's next to a vacant chair (which doesn't need error forcing) and go sit on another, but not put the meal on the table?  They will only eat from the table if the meal hasn't been moved, otherwise they have to hold it in their hand.  What's with THAT?

gali:
Observe the sims: they always go to the nearest object.

In TS1 I always put a counter near the mail box for the mail.

Once I put the outside counter closer to the stove, that the inside counter which was for putting the meal on it after the cooking (all the sims had to grab a plate, so I put it between the stove and the dining table).
My cooking sim put the cooked meal on the outside counter. Then I had to move the outside counter more far from the stove. After that they continued to put the cooked meal on the right counter.

J. M. Pescado:
This is true of ordinary surfaces, in that if not restricted, they'll make wall-piercing searches rather than prioritize the current room, but not entirely true of chairs: There's definitely a bias towards the most expensive chair, even if it may be slightly further.

PresentTense:
Quote from: Ancient Sim on 2005 July 30, 13:34:56

As for that musical chairs thing Inge mentions, how come sometimes they will pick up a meal that's next to a vacant chair (which doesn't need error forcing) and go sit on another, but not put the meal on the table?  They will only eat from the table if the meal hasn't been moved, otherwise they have to hold it in their hand.  What's with THAT?


This happens to me too and it really ticks me off. No person I know eats at a table but holds their plate. Makes me wanna go there and whack them in the head!

dizzy:
Quote from: Ancient Sim on 2005 July 30, 13:34:56

As for that musical chairs thing Inge mentions, how come sometimes they will pick up a meal that's next to a vacant chair (which doesn't need error forcing) and go sit on another, but not put the meal on the table?  They will only eat from the table if the meal hasn't been moved, otherwise they have to hold it in their hand.  What's with THAT?

It sounds like the food object is designed to avoid race conditions in a rather unsophisticated way.

Look at it this way: If you send two sims to kick a flamingo at the same time, you'll see the flamingo exhibit some strange non-exclusivity. The food object, at the very least, avoids this problem. It just probably needs a little more thought put into it to make it behave correctly in a clear placeholder-priority situation.

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