The Sims Medieval

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YoungOldPrude:
Quote from: J. M. Pescado on 2011 March 25, 06:27:16

Quote from: YoungOldPrude on 2011 March 25, 02:45:23

Besides bemoaning the fact that TS3 children cannot be devoured by bears, I am currently looking at the guide (Page 54), and I cannot help but think that this sounds much more like a glitch than intentional gameplay:
Exactly where do they actually get devoured by bears, as opposed to disappearing in a system glitch? Because it sounds to me like the original game could benefit from some bear-devourment.


It certainly sounds like a system glitch from the way the official guide puts it, doesn't it?
Anyway, some bear-devouring would be absolutely splendid! Unfortunately, I just found out that the Forest is a rabbithole. I believe you click on a signpost to explore it. See the new review here (around 9:02): http://www.youtube.com/watch?feature=player_embedded&v=0F50xuorpn8
Naturally, there are just pop-ups to tell you what is happening. No good gory action or anything.

Claeric:
In a game like this, the rabbit holes seem...not that big of a deal. I can't be the only one who likes the stories and the detailed drawings you get for major events in the forest. I've never played one of those older heavily-text-based adventure games, but the choices and such from events in the "rabbit holes" seem like they derive from games like that. In a good way.

IAmTheRad:
Editing the nocd.package file to change the hex values didn't seem to work properly. It still tells me to enter a valid activation key. Looks like I'm going to be using the reloaded crack (since the one I posted earlier is iffy)

aemetta:
Quote from: GnatGoSplat on 2011 March 26, 01:04:42


Using a hex editor like HxD, look for 9F F7 C4 2B, change it to 16 B7 E5 E3.  I extracted and re-imported the S3SA, but you might not have to do that because those bytes are clearly visible in the hex editor if you load up the entire .package file.



Thanks, but it didn't work for me either. I tried switching the bytes around in case I got the endian wrong, but no luck. Any ideas why?

Andistyr:
I got the game guide today and there is a code in it for 2 bonus outfits - Mercantile  Garb and Mercantile Corset (one for the guys and one for the ladies).  If anybody is interested and doesn't have it, the code is BGDT-Z65P-8AEQ-A3MA.

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