High resolution = Prettier game, but impossible to navigate catalog- Workaround?
Claeric:
I doubt it, but I was wondering if there's any way to use a smaller UI for a bigger resolution (though I doubt the UI works in such a way), or make things forcibly bigger, or something...
I play at 1920x1080 and the UI is really really tiny, it doesn't grow to compensate or anything. I was hoping a higher res would mean bigger thumbnails (though now that I think about it, a lower res gets bigger thumbnails usually, I had it backwards) but instead I've got these tiny, worthless little things and it's impossible to navigate the catalog without leaning close to the screen or clicking each individual object to see the expanded view.
It doesn't help that the thumbnail lighting is horrendous. The light should be directed on the front of the object, but EA doesn't think that makes sense.
http://img190.imageshack.us/img190/968/ts3sp032011020421312124.jpg
http://img820.imageshack.us/img820/149/ts3sp032011020421332693.jpg
No img tags on the pictures because at a lower resolution than 1920x1080 you're not going to be able to tell what the problem is anyway.
spockblock:
Do you really populate your worlds with sims that look like that? Creepy.
Jeebus:
Have you tried running the game at a LOWER RESOLUTION? That will fix the problem quickly.
spockblock:
Quote from: jeebuschrist on 2011 February 05, 02:51:58
Have you tried running the game at a LOWER RESOLUTION? That will fix the problem quickly.
Then he can't admire his incestuous boytoys in full throbbing detail.
Claeric:
Well, for one thing. 1920x1080 is the *only* 16:9 resolution, so...
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