Squashed baby

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rudeandnotginger:

^ That is happening. Didn't have any trouble until it was time for babby to age up. It only appears to affect that one kid, as its twin does not resemble a badly rendered torus. Using AwesomeMod, Twallan Mastercontroller, and Twallan Storyprog.

J. M. Pescado:
Try deleting it with moveobjects, deselecting the fambly, reselecting the fambly, and see if it respawns non-deformed. If this doesn't work, consider it to be a crippling birth defect, and split it from the fambly and delete it.

Grimma:
Quote from: rudeandnotginger on 2011 January 27, 11:15:29


^ That is happening. Didn't have any trouble until it was time for babby to age up. It only appears to affect that one kid, as it's twin does not resemble a badly rendered torus. Using AwesomeMod, Twallan Mastercontroller, and Twallan Storyprog.


Quote

it's
Quote

it's

BAD. BAD RUDE GINGER!

PrinJess:
Wow, what a corrupted "babby".

rudeandnotginger:
Quote from: J. M. Pescado on 2011 January 27, 12:13:34

Try deleting it with moveobjects, deselecting the fambly, reselecting the fambly, and see if it respawns non-deformed. If this doesn't work, consider it to be a crippling birth defect, and split it from the fambly and delete it.

Will do. I got frustrated last night and just TOTALLY ANNIHILATED via Master Controller it on a separate save, but I will try your way now. Although splitting it from the fambly does not work, as I've already thought of casting the mutant into foster care and doing this causes a CTD. Most interactions with the babby cause a CTD besides total annihilation and feeding.
Edit: Moveobjects deselect/select fambly unsquishes the babby but it's refusing to age up and appears to CTD at 7a on the day after the birthday should have happened. I think I'll just play the nuked-babby save and TFB.

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