Squashed baby
rudeandnotginger:
^ That is happening. Didn't have any trouble until it was time for babby to age up. It only appears to affect that one kid, as its twin does not resemble a badly rendered torus. Using AwesomeMod, Twallan Mastercontroller, and Twallan Storyprog.
J. M. Pescado:
Try deleting it with moveobjects, deselecting the fambly, reselecting the fambly, and see if it respawns non-deformed. If this doesn't work, consider it to be a crippling birth defect, and split it from the fambly and delete it.
Grimma:
Quote from: rudeandnotginger on 2011 January 27, 11:15:29
^ That is happening. Didn't have any trouble until it was time for babby to age up. It only appears to affect that one kid, as it's twin does not resemble a badly rendered torus. Using AwesomeMod, Twallan Mastercontroller, and Twallan Storyprog.
Quote
it's
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it's
BAD. BAD RUDE GINGER!
PrinJess:
Wow, what a corrupted "babby".
rudeandnotginger:
Quote from: J. M. Pescado on 2011 January 27, 12:13:34
Try deleting it with moveobjects, deselecting the fambly, reselecting the fambly, and see if it respawns non-deformed. If this doesn't work, consider it to be a crippling birth defect, and split it from the fambly and delete it.
Will do. I got frustrated last night and just TOTALLY ANNIHILATED via Master Controller it on a separate save, but I will try your way now. Although splitting it from the fambly does not work, as I've already thought of casting the mutant into foster care and doing this causes a CTD. Most interactions with the babby cause a CTD besides total annihilation and feeding.
Edit: Moveobjects deselect/select fambly unsquishes the babby but it's refusing to age up and appears to CTD at 7a on the day after the birthday should have happened. I think I'll just play the nuked-babby save and TFB.
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