Pathological loading times
Soltis:
So I had some odd happenings when I tried using the Porter (the duplicate removal function appears to be completely non-functional), but I did migrate my extended family to a new game (I didn't really care about the rest of the town anyway; the family I actually liked had died already), and loading times are infinitely better.
I'm still very confused about exactly *what* was taking so long, especially since the new save file is almost as large as the old one, but whatever was going on has been fixed.
I'd still like to know what sort of accumulated crap is causing the problem, if anyone knows... I have the sneaking suspicion it has to do with the player behaviour tracking built into the game, but of course that's purely unfounded speculation.
If someone who actually knows anything about the structure of save files (what exactly they contain, what kind of indexes or such can get oversized easily, etc) I'd be interested to hear their thoughts.
jezzer:
Hey, moron: stop double-posting. There's a "modify" button for a reason.
Soltis:
I'm sure there is.
How about making sure it actually works before cunt-yapping about how it ought to be used; at least in Firefox 4b7, it does not.
Soltis:
More accurately, the "Modify" button functions -- it brings up the post edit screen; hitting "save," however, does nothing.
Madame Mim:
Try another browser?
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