Help changing Barnacle Bay textures?

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Claeric:
I'm trying to change the textures in Bridgeport and Barnacle Bay. I open the world files in S3PE, find the texture I want to replace (The hideous piss-stained sand in Barnacle Bay, for example), and simply replace it with another texture.

But when I go in-game, there are no changes. The beach is still piss-stained and horrible. What am I doing wrong? Is there something special I have to do to make it work in-game? I deleted all the caches, as well.

Zazazu:
Have you tried making a new instance of Bridgeport/BB, or are you just loading an existing game? I'd suspect it's not referencing the file in an existing game.

Claeric:
Yeah, I load up a new file each time.

Judging by that question I assume that means I've got the process down? I'm doing the right thing? It's just not working for some reason. Hm.

Simsample:
Make sure you delete the World Cache files for Barnacle Bay; for Bridgeport you'd most likely have to delete the static cache at Electronic Arts\ The Sims 3 Late Night\ Caches.

Claeric:
Ahh, where the hell did that worldcaches folder come from? Jeez.

Well, now I can't open the installedworlds folder .package. It says "expected DBPF, found DBPP". Turns out it's because I am using a legally obtained Barnacle Bay. Even after decrapifying it, it still gives me the same error. I uninstalled it, deleted it, deleted the installedworlds file, caches, save, and redownloaded it, decrapified it...same thing. It installs fine, I just can't open it in S3PE.

On the bright side, it works perfectly with another world, which is great since the main reason I asked is because someone is making a great world, but with really dark grass, and it would be great to be able to replace it. Still would love to fix Barnacle Bay though.

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