Lagomorph In Neon Texture Fix
Menaceman:
I intend on doing so tonight when I try to create a working version.
I'm going to remove my DCCache and DCBackup and then install the Lagomorph again. The file I plan on using is my legit version from my Store history to try and make a legit fix file. Then I will decrap the file and try to make a fix for that after once again removing the cache files.
Menaceman:
Okay, here's another attempt at a decrapped version> http://www.4shared.com/file/TEK1Aryq/MM_NeonFix.html
I haven't managed to make a non-decrapped version as I don't know how to open a non-decrapped file. If I try I just get told S3PE can't open it as it is in DBPP format instead of DBPF (or whichever way round that is).
Painkiller:
Just tested it; sorry, no goes. It's exactly like the first file (double item in two different catalog placements and both with the stockings texture). Why don't you share your own lagomorph? I'll replace mine with yours and the fix could work.
Menaceman:
Well here is the file that I have been installing and therefore creating my 'fix' package from > http://www.4shared.com/file/aWIHTrdv/sculptureWallVegasNeonSign.html
Here's hoping it works.
Heli:
Menaceman,
Try this: make a package from Sims3pack with launcher or Delphys Multipackextractor. Compress this package with s3rc without to decraprapief.
I am a noob and have this JFade tool. Now I can open this package with S3PE.
Edit:
Your´s fix from post #11 works for me very fine for the decrapiefed version. Now can you tray to make the undecrapiefed version please? And THX.
Navigation
[0] Message Index
[#] Next page
[*] Previous page