What's the proper way to edit NPCs with editsim?
ciane:
Do you have Twallan's Master Controller? If so, did you try the "stylist" option on the Sim menu?
GnatGoSplat:
I didn't have Master Controller, but I installed it after you mentioned it. Stylist won't do the job because it looks like the career outfit isn't a selectable category. The "Edit in CAS" feature does the job and also works when the sim is working. It didn't lose the career outfit either, until I went back in a 2nd time and made all kinds of slider changes, skintone, voice, life want, etc. Then for some reason, like editsim in AM, it lost the career outfit. It's definitely more foolproof as it never once hung the game no matter what I did, but the end result of losing the career outfit is the same, which is acceptable. One thing I do like is the body weight and muscle sliders do work with Master Controller's Edit in CAS. I verified with bodyinfo that it sets the sim's genetic weight and muscle. Nice! That makes it unnecessary to use setfitness and setfatness.
sheep_plushi:
If you just want to change the clothing, their hair, makeup etc, use the makeover command. I was able to fix uniforms and the makeover does stick. All my bartenders spawned with stupid hats. One was santa.
GnatGoSplat:
Usually it's the ugly faces of the spawned NPCs that I want to change.
I spoke too soon, the NPC I used bodysnatch on broke and became a regular sim. She never came back to perform her Mixology job. With some experimentation, I discovered selecting an NPC immediately removes their Role, effectively turning the sim into a regular, non-NPC sim. So selecting an NPC and using bodysnatch definitely won't work.
I didn't see anything in the way of debug commands or debug interactions to give a sim a role.
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