Vampires
Simius:
I'm starting this thread so that we don't derail the Awesomemod requests thread. The goal of this thread is to come up with some improvements to make the vampires better. I think they are fairly good already and with a few changes I'm sure they could be great. I really like that they can't eat human food, although being able to drink juice box blood is a bit lame since I want them to be forced to drink from humans. Anyway, here is the discussion so far:
Quote from: Simius on 2010 October 30, 05:42:00
Anyway, it would be nice if there was a "force drink" interaction vampires could use if they weren't friendly enough with the sim to do it with their permission. This should result in a heavy negative relationship drop... maybe even a fight breaks out first and if he wins then his thirst bar is filled. Also it would be cool if drinking a sim caused that sim to lose 25 or 50 hunger points so there is a chance you could accidentally kill them.
Quote from: myskaal on 2010 October 30, 05:50:23
I second the wish for less nice vampirism. Hunt, catch, feed. Screw the mind reading and chatting them up. Something linked to fight skill, so weakling vampires would be forced to live off their pathetic little juice boxes.
Quote from: Claeric on 2010 October 30, 05:54:16
Thirded. Vampires are kinda ridiculous. The plasma juice in the fridge also needs to be done away with completely. The only options should be friendly drinks, non-friendly drinks, hiring and befriending a maid/butler and drinking from them daily, and ransacking the hospital.
Claeric:
I also think that, during the daytime, they should have to be asleep or in a room with no windows, with an accelerated rate of burn otherwise. They will burn outside, but it takes a long time to even START. They're a little overpowered when there's little to no downside to being awake during the day. I also think their motives should be static when sleeping during the day, but not at night.
I remember getting a Sims 2 vampire for the first time and finding it a real challenge to keep them away from windows if they happened to be up in the day. The problem there was that they had no real benefits. Sure, they had no motive decay at night, but that just meant that when they were sleeping during the day, all their motives were going down and they'd have to deal with them anyway. I don't know, it was stupid.
Tanja:
I love the Vampires in Sims 3, but I dont like the way they act... Really... drinking from juice boxes or plasma fruits?? WTF... That isnt a real vampire feeling at all!
I want to have vampires that really act, like they should! I also want a tuning file that makes vampires act autonomously, when they are hungry, well thirsty they should start to hunt and then drink from a chosen sim!
Only then it would be a real vampire feeling in the game. Atm it feels like they just looking like vampires but act like normal sims!
I hope that will be changed sometime.
OmegaStarr:
If you think the juice boxes and plasma fruit are lame simply don't use them, problem solved. But I do agree with the fact that there really is no difference between staying outside in the daytime from the night time, I usually keep the vamp vigor moodlet all the time. Has anyone had any vamp children yet? Do they age properly? I know I read they can't drink from another sim until YA, that would be good to change. I was kinda looking foward to having little creepy evil vamp children running around.
bloodredtoe:
Quote from: OmegaStarr on 2010 October 30, 13:58:19
Has anyone had any vamp children yet? Do they age properly? I know I read they can't drink from another sim until YA, that would be good to change. I was kinda looking foward to having little creepy evil vamp children running around.
I played the Hemlocks for a bit. The kids age normally, have normal needs etc. until becoming YA. The only vampire features I noticed were the vampire look and ability to drink from the plasma juice boxes, possibly also eat plasma fruits without the sick moodlet, but I didn't try that.
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