Late Night bugs & annoyances

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jwaas:
The only thing I find groups useful for would be getting an entire household to a venue with one command -- such as my four-person band living under the same roof.  Once there, generally I have one of them disband the group.  This way, they can go their separate ways after a gig, for example.

Speaking of gigs, I finally managed to get my band as many as six gigs.  It did take a while, though.  My game was on Epic lifespan, and again I'm running base+LN only, without AM.

Gig #1:  Day 15, Waylon's Haunt
Gig #2:  Day 19, Waylon's Haunt
Gig #3:  Day 19, Waylon's Haunt
Gig #4:  Day 23, Eugi's
Gig #5:  Day 26, Eugi's
Gig #6:  Day 26, Bridgeport Sports Zone

These were the days that the call came offering the gig, so each of course took place two days later.  As you can see, my band twice got two gigs in one day.

Strictly from observation, it looks to me like getting gigs requires a combination of patience and celebrity stars.  I didn't go out of my way to have my Sims befriend other celebrities, but I did do things like inviting in paparazzi to snap all the photos they wanted.  Without knowledge of the code or how to read it, I can't make any statements that are more definitive.  In any case, this was the longest I've been able to keep the game going with this configuration, without breaking at least one of my Sims.

I remain rather disappointed with the bands in general, as I know a lot of you are too.  I was hoping that a gig would consist of my band playing, you know, songs.  Instead it seems to be an endless loop of any of four chord progressions (Jam, Blues, Rock, or Jazz).  Granted this may be the limit of what the game can accomplish, given different skill levels on the instruments, which do cause noticeable changes in the way the musicians improvise over any given chord progression.

Still, I wish there were some way to relate songs learned via sheet music to songs performed at gigs.  Even more so, I want to see a vocalist up front.  But even without my being a computer programmer by any stretch, it seems to me that with three different voice types for each gender, plus somehow relating instrument skill level (to say nothing of as-yet nonexistent vocal skill level) to the details of how a given song is played, it may be too much to ask.

NutBoii:
Has anyone tried moving a sim from Bridgeport to Sunset Valley who has any of the new skills? I have two sims, one with Bass, Drums, Guitar, and Piano maxed, the other with Mixologist maxed, and when I moved the whole family to Sunset Valley, they lost those skills.

Klinn:
Quote from: NutBoii on 2010 December 02, 04:01:50

I have two sims, one with Bass, Drums, Guitar, and Piano maxed, the other with Mixologist maxed, and when I moved the whole family to Sunset Valley, they lost those skills.

I'm not sure if it would make a difference, but did the Sunset Valley you moved them to have at least one of the new venues? A dive bar, lounge, or dance club? If there is no officially-sanctioned location use those skills in the neighborhood, perhaps when importing the sims the game zeroes them out.

Moryrie:
But you can play a guitar without a club, so there shouldn't be such restrictions on any of the other instruments.

Klinn:
Quote from: Moryrie on 2010 December 02, 17:18:49

But you can play a guitar without a club, so there shouldn't be such restrictions on any of the other instruments.

Quite true, and sims can use the mixology skill on a bar at home. That's what I meant by referring to "officially-sanctioned" venues, that if none of those lots are present in the neighborhood, perhaps the game does some cleaning up on import even though sims could in fact use those skills elsewhere.

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