Late Night bugs & annoyances
ShinyBitz:
Quote from: PolecatEZ on 2010 November 21, 20:36:00
Anyone else notice that Hot Tub Time Machines do not actually change the water color when you click the wheel? Its like the darkening knob on the toaster, only less effective.
It does the lights, not the water directly. If it's not night, or nobody's in it, there won't be any effect. If you've got someone in there at night and it's still uncolored... well, works fine for me, so I'm guessing its a local problem. Low graphics settings, perhaps?
Klinn:
Not sure if this is an LN bug or it just became apparent thanks to the emphasis on bands and playing instruments.
One my sims in a band has the normal acoustic guitar in her inventory but was playing an electric guitar she just bought, the one from the HELS pack I believe. When she skills up, the next level's acoustic guitar tune starts playing *and* she keeps playing the electric guitar. The two tunes are overlapping and it sounds hideous. In fact, when I tell her to stop playing, the phantom acoustic tune keeps going. All night. The next day. Forever. Fortunately saving and reloading finally got rid of it.
Narmy:
Quote from: Klinn on 2010 November 22, 17:38:38
Not sure if this is an LN bug or it just became apparent thanks to the emphasis on bands and playing instruments.
One my sims in a band has the normal acoustic guitar in her inventory but was playing an electric guitar she just bought, the one from the HELS pack I believe. When she skills up, the next level's acoustic guitar tune starts playing *and* she keeps playing the electric guitar. The two tunes are overlapping and it sounds hideous. In fact, when I tell her to stop playing, the phantom acoustic tune keeps going. All night. The next day. Forever. Fortunately saving and reloading finally got rid of it.
That's happened to me with the stereo before. Never adjust the volume on those things or you will have to restart the game.
Marq:
Has anyone else noticed the effects from the effects machine going through walls? I noticed it when the lasers from the basement of a club were showing outside of the building. I also found it disappointing that the fire from the effects machine isn't deadly.
Quote from: Klinn on 2010 November 22, 17:38:38
Not sure if this is an LN bug or it just became apparent thanks to the emphasis on bands and playing instruments.
One my sims in a band has the normal acoustic guitar in her inventory but was playing an electric guitar she just bought, the one from the HELS pack I believe. When she skills up, the next level's acoustic guitar tune starts playing *and* she keeps playing the electric guitar. The two tunes are overlapping and it sounds hideous. In fact, when I tell her to stop playing, the phantom acoustic tune keeps going. All night. The next day. Forever. Fortunately saving and reloading finally got rid of it.
I've been having the on going sound problem with various things. It first started with the radio. I could hear it at full volume when I went into map view, when I zoomed in on my sim in town, and when I was in build/buy mode. The same thing happens with the music boxes, sim voices, and various other sound effects. Like you, I end up saving and reloading.
jwaas:
I've been seeing several problems already noted, including with the effects machine, as well as Sim traits and even rewards being negotiable (I am absolutely certain I got my test Sim the Long-Distance Friend reward, and after some Sim days it suddenly disappeared; his traits kept changing on me too), the opportunities that can't be achieved because they involve locations in Sunset Valley, and the weird message to the effect that "There is now a sale at !" (with the space). Oddly, the latter two problems seem to be becoming less common as my neighborhood gets older (I'm running base+LN with no AM but some Anachian and NRaasian mods, as well as some modules of AD85's core mod).
My main studies have had to do with bands, since I was really looking forward to this aspect. I've run two bands so far, one of which had all the bandmates under one roof and another in which my test Sim added three of his non-playable buddies, and in both cases it turned out the same. They'd get their first gig (invariably at Waylon's Haunt), then maybe a second gig somewhere, and then I'd wait for two Sim weeks and there would be no third gig. So I read that I should have my band members Play For Tips. That had no effect -- they'd get largely ignored either at a "hot spot" or at some other venue (while any Sims present at the venue threw up and/or suffered various needs failures, as previously noted). Mind you, all this time all four Sims would be advancing well in "fame," getting invited to parties like crazy, and getting all kinds of opportunities for having a drink at this joint or dancing for three hours at that joint, but still no calls from the agent about a gig.
Also, at least without AM installed, it seems to me like the subtitle for LN should be You Can Haz Be Vampier Nao. My neighborhood is being gradually overrun by them. I don't necessarily mind, since I am just paranoid enough to enjoy the challenge of making my test Sim befriend a whole bunch of vampires, but not get turned himself (I have yet to find out whether Ask To Turn can be autonomous, but I'm curious). They are no friends at all, you see: they are out to get him.
Just now I've kicked out my test Sim, married him off, turned the life span from Epic to Normal, and moved in a teenager, so I have a little longer to watch the hood age at a faster pace. (The teenager came to me with about 20 cheap cars in his inventory, another interesting bug, which I'm guessing means he was a babysitter before I moved him in, and kept losing his car.) While he grows up, I'm thinking about what to do with him, since forming a band seems to be a waste of time. Maybe I'll just give up and let him get turned too. All the cool kids are doing it.
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