Late Night bugs & annoyances
Narmy:
Quote from: That Eighties Guy on 2010 November 10, 17:34:22
Quote from: gatopreto on 2010 November 10, 11:11:20
The only bug I have notice so far regards the acting career: my level 8 actor sim could not go to work (the action kept dropping from his queue) even though he could enter the building to quit his job.
Having similar problems with certain opportunities. Some opportunities work, while some don't.
I haven't been able to pinpoint the cause, but I'm suspecting it's something related to the multiple businesses in the same rabbithole.
You're probably in Bridgeport and getting opportunities to go to Sunset Valley buildings. If you see something that tells you to go to "Little Corsican Bistro" for example, you're unable to go there so just cancel it.
gatopreto:
Quote from: That Eighties Guy on 2010 November 10, 17:34:22
Quote from: gatopreto on 2010 November 10, 11:11:20
The only bug I have notice so far regards the acting career: my level 8 actor sim could not go to work (the action kept dropping from his queue) even though he could enter the building to quit his job.
Having similar problems with certain opportunities. Some opportunities work, while some don't.
I haven't been able to pinpoint the cause, but I'm suspecting it's something related to the multiple businesses in the same rabbithole.
I'm playing a custom hood with Sunset Valley's rabbit holes, so I don't think it applies to multiple-businesses-in-one-hole... I noticed, however, that the Movie Set rabbit hole sometimes changes "scenery" - might it be related to what I'm experiencing?
HollowClown:
Wow, this expansion is bugged. Anyway, a few more I've noticed:
Toddlers (at least in theory) can't use elevators; however, this seems to be borked with some of their more basic actions. I can consistently duplicate this by starting with the Hemlock family, taking Belisama into her room, then telling her to 'play with toy' from her toybox. She'll pick up the toy, walk to the elevator, get in, push the button, then go to the ground floor. There's no 'push button' animation for toddlers, so this also causes her mesh to briefly distort in a freakish and amusing way.
Sims going to bars with no VIP section (eg Plasma 501) will occasionally roll a want to get into the non-existent VIP section.
The 'heating up' moodlet doesn't seem to trigger when Vampire sims are riding bicycles. A vampire sim can happily go for a six-hour bike ride without beginning to heat up.
It also appears that many of the issues with Sunset Valley buildings also apply to service rewards. I've tested with sims in the ghosthunter and stylist professions; when they finish a few jobs, and get told to go to city hall to receive an award, the award ceremony is apparently taking place in the Sunset Valley city hall rather than the Bridgeport one.
Inge:
Quote from: J. M. Pescado on 2010 November 10, 07:48:17
The game retains NO data on the past state of sims. This means that when the check is performed to see what the babby should become, look like, or behave like, it uses the data from the parents, as they exist, right NOW.
So if the father dies the day before the baby is born, the baby will be a ghost?
Gastfyr:
Quote from: HollowClown on 2010 November 11, 03:54:38
The 'heating up' moodlet doesn't seem to trigger when Vampire sims are riding bicycles. A vampire sim can happily go for a six-hour bike ride without beginning to heat up.
That's because sims actually ride inside the bicycles. I know it looks like they're out in the air and the sun, but they're not. I noticed this in base game when sims who love the outdoors don't get their "one with nature" moodlet while riding a bike and sims who hate the outdoors don't get "plagued by nature" while riding a bike either. I imagine it would be possible to fix this, though, since the game already must see a difference between vehicles and bicycles so that Eco-Friedly sims can be aware that they're saving the environment or wasting natural resources.
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