Late Night bugs & annoyances
wizard_merlin:
Quote from: Inge on 2010 November 05, 11:30:29
Quote from: missladee on 2010 November 04, 20:22:30
I actually had to remove all Buzzler's mods that weren't updated for LN specifically. I can't blame all my problems on his mods, but it worked.
You say it like you're surprised. EVERYONE should ALWAYS remove ALL mods when installing an EP or patch, putting them back only when the creator of the mod says it is ok to do so, or makes an updated version.
If they did that, they wouldn't have anything to complain about, especially the ones who blame AM because it got updated and somehow the updated version has caused their other mods to stop working.
Inge:
Congratulations on 666 posts :)
Turd Ferguson:
This isn't a bug or anything, but why is Bridgeport so horribly designed? Each town EA has given us so far has been very well done. Sunset valley was suburban paradise, Riverview was a perfectly quaint farm town, and Twinbrook did a wonderful job with the southern feel. Bridgeport feels like a rusted hulk of a city, like SimDetroit. Why are there no damn trees anywhere? Why is there practically no transition from the actual city to the "suburbs?" The entire thing feels slopped together and messy. They could have had an excellently designed downtown area if road placement wasn't effed up. It looks and plays like someone dropped some skyscrapers in the middle of nowhere.
Oh, and FANTASTIC job designing those clubs EA. I love watching a horde of Sims rush the elevator because you were too dense to add something as simple as a stairwell.
wizard_merlin:
Quote from: Inge on 2010 November 05, 12:13:57
Congratulations on 666 posts :)
Always did like that number, pity it won't last long.
missladee:
Quote from: Inge on 2010 November 05, 11:30:29
Quote from: missladee on 2010 November 04, 20:22:30
I actually had to remove all Buzzler's mods that weren't updated for LN specifically. I can't blame all my problems on his mods, but it worked.
You say it like you're surprised. EVERYONE should ALWAYS remove ALL mods when installing an EP or patch, putting them back only when the creator of the mod says it is ok to do so, or makes an updated version.
Nope, not suprised at all. The game's configuration is not the same, so I knew what had to be done.
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