New Patch 1.15/2.10/3.6/4.3
Claeric:
Quote from: markjs on 2010 September 07, 18:06:03
Looks like this patch changed the lighting again.
It now render all the floor's shadows to be cast at every floor. Before it rendered only the current floor from below.
Do the shadows in general look any different? Updated shadows might mean they fixed that stupid issue with some cards where the shadows have more giant pixels than an atari game.
morriganrant:
Quote from: Skadi on 2010 September 07, 10:38:42
Base game patch link region 1
http://akamai.cdn.ea.com/eadownloads/u/f/sims/sims3/patches/Sims3_1.15.34.008001_from_1.12.70.006001.exe
You are going to have a lot of people going "WTF!?!1 It says invalid file!" throughout this thread unless you change that or just add a little note that it is not for the people who have installed the patches that have come before. For a few moments I couldn't figure out why the fuck I would have an invalid file, I'm really careful about that crap.
ElectricSimmer:
My invalid file was just the Large Address Aware fix. Something for 64bit users to check.
Mosquito:
This whole patching thing is really starting to get ridiculous. 1 patch = approx. 35 MB. Times 4 (for EP`s, SP and base game) - approx 140 MB. I wonder what will happen when they cough out more EPs...easily 1 GB of your internet bandwidth spent on patches alone. God dammit, EA. God dammit!
Claeric:
Oh no! 1GB of bandwidth over the course of 5 years? The fees will just pile up and pile up! :(
Even if you mean "Eventually it'll be 1GB per patch", that's STILL not even CLOSE to being an issue, and there are games with much worse.
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