AwesomeMod Updater (v2.8.3 - Updated 2013-10-16)
Matildarose:
Quote from: basbas on 2012 January 05, 17:31:01
The updater has been working with the latest patch since the day after it was released. Other than that, nothing was changed. If it doesn't work while it did before, you are doing something wrong.
To CC Magic users:
Keep in mind that CC Magic merges package files into big package files. This makes the updater unable to find awesome.package. You should exclude awesome.package from your 'merge list'. If it still doesn't work, meh.
Thankfully, the way CC Magic works now is that it doesn't collect anything to merge from the mods/packages folder. It leaves those alone and just lists them in the legacy folder, which it doesn't touch. So, as long as someone keeps their hacks in the packages/mods folder, awesomemod will be untouched.
Anyway, decided to try it again, since it worked for you, and for some reason, it works fine now. Maybe the first awesomemod update had something it didn't like, or most likely, it was something on my end that I somehow resolved without realizing it.
basbas:
Updated to v2.7.2 (v2.7.2.172)
The updater will now update StrayGnomeFix (if it will ever be updated).
No other changes have been made.
SocialSim:
Thank You For this update Using this for long time now ....great tool ! keep up the good work
question :
for the last update do I need to extract again the Unzip wget.exe and unzip.exe to my system's Windows folder each update?
basbas:
Quote from: SocialSim on 2012 February 09, 20:43:01
for the last update do I need to extract again the Unzip wget.exe and unzip.exe to my system's Windows folder each update?
No.
Cheetah:
Hi,
is it possible to add a mechanic to the updater, which installs the mod, if it's not yet been installed? I guess this would render a LOT of these newbie questions on this forum obsolete and provide an extremely easy way to add AM to a sims 3 installation.
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