Where to find GOOD custom worlds?
Zazazu:
Quote from: Turd Ferguson on 2010 September 28, 04:44:00
Good god, the drama in this thread is simply palpable.
That said, I do like the look of that Old Town remake. I just wish the lots included weren't so blah.
Sims 1 was blah, lot wise. I do like the terrain, though, and if I hadn't been 90% done with my latest project, I would have scrapped it and just went with the Old Town remake.
This is my current project, Chesterfield. I still have to finish off all the community lots and build all but one of the residentials, so it will be a long time before it is done.
jezzer:
Looking really good, Zaz. I like the fog in the last pic.
Claeric:
The thing is, the old town LOOKS salvageable, but it isnt.
They put sidewalks. Everywhere. Around every fucking lot. So you can't customize the area at all, you're stuck with the lot sizes (the extremely, extremely unconventional lot sizes) they used to begin with.
The downtown is laid out as if they didn't spend even half a minute thinking about it and there's pretty much nothing you can do about it.
Zazazu:
Unconventional lot sizes stop you from being a lazy ass and downloading creepy-doll infested lots off the Exchange.
Looking at the photos, I mostly see the sidewalk-encased lots in the downtown area, where you would expect to see that sort of thing. Of course, I haven't downloaded it and I'm only going off photos, but I see many large lots (or fucking ginormous wastes of space to me) with no sidewalk around. As for downtown, it's definitely not to my taste (I'd be sledgehammering the whole section), but seems similar to the default 'hoods. It's certainly not a glorified square like that one creature churns out weekly.
I'd tell you to just go create your own world because you'll find ample opportunity to bitch about anything non-EA and, despite your brother-fucking obsessions, you actually do have some laudable creative skills. But, we know how scary CAW is for you, with it being all system-intensive and stuff.
*Any extra bitchiness can be explained by frustration from spending the last 20 minutes trying to make a driveway on a smooth 35 degree decline with the piece of crap excuse for terrain elevation tools we have in-game. Also, see: Shouty Vole.
J. M. Pescado:
Conventional lot sizes also render everything you build there and everything you've previously built completely unusable. It is EVIL, much like NON-FLAT EDGES.
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