Slave Bots

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Simius:
This Mod was created before Late Night came out.  I haven't tested it, but I did look at some of the code in late night and this mod will conflict with how Butlers work.  I'm sure it will fuck up other things as well.  Do not use this mod with late night.  The scrapchargewaste mod probably still works, but who knows.  Anyway, this mod is dead in the water for now.  I may make a new late night version for it, but then again it was kind of a pain to find all the files that needed to be modified to get this to work so I might not.  If you want to do so go  ahead, you can even take full credit for it if you want to upload it here or elsewhere.




http://www.mediafire.com/file/2lmhysjwrea0jcc/Slavebots.rar Original Version

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http://www.mediafire.com/file/7rxk6az1z1ppl84/Simius_Slavebots.package New Version, now with gardening

http://www.mediafire.com/file/6knn3c9w9bhblc1/Simius_Slavebots.package New Version, fixed bug where SlaveBots wouldn't autonomously repair stuff.

This is a mod to turn Simbots into Slavebots.  They now compulsively clean any dishes on the lot/clean counters/do the laundry and whatever else maids do when they are on the job.  They also compulsively fix any broken appliances/bots just like the repairman does when he is on the job.  (Basically, they do anything a maid or repairman does just like they were a maid or repairman).  This mod also makes it so that sims will put away leftovers that are sitting out so they don't spoil.  They also autonomously water, weed, harvest and revive your plants as well as disposing dead plants.

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http://www.mediafire.com/file/66gycrdz63sayci/Simius_ScrapChargeWaste.Package

The second file in this mod makes it so that when a simbot eats scrap it fully recharges not only their hunger but its energy and bladder as well.  I made this one because I don't think robots should sleep in a bed or pee in a toilette.  That is just creepy.
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http://www.mediafire.com/file/hs4ws1ljddr7ivx/Simius_ScrapChargeWaste.Package

This is another version of the scrap eating mod.  It will not fully recharge the simbot's hunger level.  Instead it will add 50 points.  (From a range of -100 = starving to 100 =full).  So he'll eat about once about every 4.5 hours.  This version still fully recharges the simbot's energy and bladder.  I did this so that there would be a little bit of a drawback from not having to sleep or pee.  But mostly I didn't want my simbots to use the bathroom just because their bladder got full and they weren't hungry yet or decide to sleep because they got tired and weren't hungry.  (I had a sim do that once, although every other time they ate scrap to satisfy their bladder/energy needs... but still, I didn't want to risk it.)

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http://www.mediafire.com/file/lsuv3l36ra8jjgc/Simius_SlaveBotTinkeringAddon.Package

This gives the Slavebots the ability to autonomously tinker with objects to upgrade them.  There is no sanity check so they will autonomously change the upgrades on objects.  For example, they will tinker on an object and make it unbreakable.  Then later they might come back and tinker again making it self-cleaning again.  I made the call to tinker much less strong than the calls to do maid work and whatnot so they are much less likely to do it and more likely to do other things like read books or clean the lot if it is dirty.

This addon does NOT make it so they will garden or do maid work or repair objects.  If you want them to tinker AND do maid work/garden/do repairman work then you will have to install both this mod and the slavebot mod.

This mod does not require the Slavebot mod to work, but without it they will just autonomously tinker and won't be compelled to do maid work, repairman work or garden.

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So if you install both the Slavebot mod and a ScrapChargeWaste mod then Simbots will tirelessly clean the house, do the gardening and repair shit that breaks and they won't sleep in your beds or use your bathroom anymore.  If you also install the SlavebotTinkeringAddon mod then they will also tinker random objects.

Claeric:
omg awesome

Can you make them garden? There's no gardener to copy behavior off of, but maybe you could borrow from Supreme Commander.

Hordes of gardening robots is...just so necessary ;-;

Simius:
Quote from: Claeric on 2010 July 28, 16:29:18

omg awesome

Can you make them garden? There's no gardener to copy behavior off of, but maybe you could borrow from Supreme Commander.

Hordes of gardening robots is...just so necessary ;-;

Added Gardening.  Although I don't have much of a garden so it isn't heavily tested yet.  Maybe you could be my beta-tester-guy. (I had to make gardening autonomous, so as a side effect green thumb sims should automatically garden as well when idle)

ETA: Added a new version of the scrap eating mod which will cause them to eat scrap more often.  Also I've tested the gardening and it works just fine.

If I do another version I will make them autonomously tinker with sprinklers so they become auto-watering.

ETA: Added another optional mod that allows Slavebots to autonomously tinker random objects.  I made it optional as they will tinker with objects regardless of whether they have already been upgraded or not. (Of course if there is only 1 possible upgrade they won't tinker with the object again. For example if a sprinkler is already upgraded they won't tinker with it anymore.)

Indra:
This is awesome! Thank you sooo much!

Tansi:
Is it possible to apply this only to certain simbots, or does it have to be all of them? :)

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