Toddler Problems

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ciane:
Quote from: wizard_merlin on 2010 July 20, 23:40:40

Quote from: ciane on 2010 July 20, 13:09:06

I had an adult reading a book for work and had actions queued for when the book was done, but the adult was rereading the work book instead of moving on to other tasks. I have always had to cancel the reading of skills books unless they actually finished reading the whole book. However, in the past, I haven't had to cancel the action on medical journals and the other books they get at work to improve their job performance. They would reread the book if I didn't have another action queued for when they finished. Yet, if they had an action queued that seems to spur them to put the book back in inventory when they finished the first read. Might some change to inventory workings have affected this?


I haven't seen any problems with reading books at all.  Are you sure it isn't another outdated mod causing the problem.


Edit: I put in Twallan's new master controller and overwatch mods (which replace his old supercomputer) and double checked that the other TSC mods were the latest updates. After deleting caches and loading up an old save, I used Twallan's master controller to send the original Sim, who had read/reread her work book, "back to work." (She had an immediate promotion at work and was sent home early, losing job performance. Then the next day, she still couldn't go to work as it hadn't been 24 hours yet.) Another Sim in that household still had a book to read for work in her inventory. I queued use the toilet next and she did NOT reread the book. So, either it was just a weird glitch when it happened before, the other Sim was corrupted, using Twallan's master controller somehow fixed the problem, or a later version of AwesomeMod corrected it. I might still have an older save where I could double check the original Sim before she finished reading; but, as it appears to be back to normal, it doesn't seem worth the effort.

nekonoai:
Quote from: jeromycraig on 2010 July 21, 00:02:26

I think a new OMGWTFBBQ for TS3 would solve all the toddler problems in one fell swoop.


The babbyQ kind of relied on code from the changing table, which is curiously absent from ts3. mmmm babby back ribs. :9

eevilcat:
I'm still encounering both problems. Resetsim doesn't work on the stuck teach to talk action, I tried it on both toddler and parent so had to resort to resetworld. The parent then jumps out of the current teach to talk action and the game is fine other than the annoyance of losing all the locked wants. I'm wondering whether this might be related to me running the game at speed 2 almost all the time because when I dropped it down to speed 1 the teach action completed ok. Could it be skipping a counter below zero due to fast time and the code checking value==0 (rather then <=0)?


I don't think the babbyQ would work on toddlers; the ts3 maggots can barely wriggle but they get fairly mobile once they age up although I'm sure Pescado would have fun implementing a cannibal trait.

Tangie:
I've experienced both problems, and more than once. The toddler getting stuck while reading seems to always occur for the toddlers in my games. I haven't experienced the teach to talk bug recently (and just used that interaction yesterday, in fact) but reset sim always worked for me in the past when I did have it, so I can't imagine why that doesn't work now.

Wild speculation - are you using Twallan's SP or AM's SP? Most of the time I use AM but on occasion if I want to quickly populate a neighborhood I place Twallan's SP in there for a period of time - I'm just wondering if it could be that mod since I'm not using Twallan's ATM and didn't experience the talk bug. I suspect it's an EA thing, though.

eevilcat:
Other than AM, the only things I've got installed are a few replacement body meshes and body/face skintones plus the 4 recent patterns from Holy Simoly. I've never bothered running supreme commander and don't have any of Twallan's stuff so it is most likely an EA bug.

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