The TS3 Store: post your questions, updates, and tech help here
Chain_Reaction:
Quote from: ellebelle on 2010 October 15, 21:20:42
See I think that is my biggest problem. I can't get the barnacle bay.world file. Even though it is showing as installed on the launcher it isn't in the installed worlds folder.
Although I think your solution would fix the problem if i had the world file.
This is happening to me as well. Nothing will install with that launcher, it says it is but it lies. I decrapify a hundred times, the file size reduces but still nothing. I usually get around it by extracting them to packages. However, that doesn't seem to sit well with worlds. I extracted it with delphys tool and took the large file and renamed it from package to world and threw it in Program Files\Electronic Arts\The Sims 3\GameData\Shared\NonPackaged\Worlds. I then took the remaining packages and put them together in one with s3pe. The world showed up and worked fine with the new objects but all the lots and sims have that infamous hash name problem. Not sure what else I can do as my launcher refuses to install anything, period.
morriganrant:
Quote from: Chain_Reaction on 2010 October 17, 00:43:59
Quote from: ellebelle on 2010 October 15, 21:20:42
See I think that is my biggest problem. I can't get the barnacle bay.world file. Even though it is showing as installed on the launcher it isn't in the installed worlds folder.
Although I think your solution would fix the problem if i had the world file.
This is happening to me as well. Nothing will install with that launcher, it says it is but it lies. I decrapify a hundred times, the file size reduces but still nothing. I usually get around it by extracting them to packages. However, that doesn't seem to sit well with worlds. I extracted it with delphys tool and took the large file and renamed it from package to world and threw it in Program Files\Electronic Arts\The Sims 3\GameData\Shared\NonPackaged\Worlds. I then took the remaining packages and put them together in one with s3pe. The world showed up and worked fine with the new objects but all the lots and sims have that infamous hash name problem. Not sure what else I can do as my launcher refuses to install anything, period.
Does a .dbc file actually form in DCCache for you? Go to Documents\Electronic Arts\The Sims 3\DCCache or it's equivalent on your computer. Remove the file that is in that folder, don't delete it because you may be deleting custom that did install. Now install your decrapified files using the launcher. Does a .dbc file form in DCCache after the install is done?
Chain_Reaction:
Quote from: morriganrant on 2010 October 17, 01:00:31
Does a .dbc file actually form in DCCache for you? Go to Documents\Electronic Arts\The Sims 3\DCCache or it's equivalent on your computer. Remove the file that is in that folder, don't delete it because you may be deleting custom that did install. Now install your decrapified files using the launcher. Does a .dbc file form in DCCache after the install is done?
Yes it does but it's only 1KB when it's "successfully installed". I went as far to delete the entire DCCache and DCBackup folders to be sure it wasn't the existing files playing with it then open the launcher and try to install, same result. It extracts the files fine to the DCBackup folder but seems to give up after that.
Attempts to install a vanilla file gives the "you need the latest software" message (I have Fast Lane Stuff and the new patch). Dragging and dropping it on decrapify.exe and retrying gives the same response and no reduce in file size. Dropping it on s3rc.exe reduces it to 90.2MB and gives the "success" message in the launcher but it isn't installed. Redropping it on decrapify.exe after s3rc also produces the success message but it's not installed. Everything worked till that patch ages ago that made store CC disappear when it was in the DDCache folder and it had to be moved to Mods/Packages. Since then, my launcher has not worked.
I noticed the files it puts in DCBackup are exactly the same that Delphy's tool produces so I have no idea what exactly the launcher does that makes the sim and lot names not appear as hashes. Putting the file I renamed to .world in InstalledWorlds of course makes the world not show up. I don't get it.
morriganrant:
Have you tried using a batch file as been recommended throughout this thread instead of just dropping it on the decrapifier? Many people have found that they have better results that way. I know I stopped having issues after I started using one with my downloads.
TinyBear:
Quote from: morriganrant on 2010 October 17, 02:57:46
Have you tried using a batch file as been recommended throughout this thread instead of just dropping it on the decrapifier? Many people have found that they have better results that way. I know I stopped having issues after I started using one with my downloads.
I tried using the batch files. I wasn't really having any issues but I figured "hey if I can make my game run better why not". And now none of my CC will show up. It's probably something I did but I was wondering if you'd ever run into that problem? I'm probably just going to repackage myself and see if that works.
Navigation
[0] Message Index
[#] Next page
[*] Previous page