The TS3 Store: post your questions, updates, and tech help here
OmegaStarr:
Quote from: Zexion on 2010 September 23, 19:01:20
Quote from: TaterTots on 2010 September 23, 18:56:22
I decrapified Barnacle Bay and installed no problems at all. I can't imagine why some have problems with this, it's too easy.
Quote from: Sigmund on 2010 September 23, 16:28:28
Not sure if legally purchased store items will install in S3P form without being decrapified or not.
I don't decrapify items I have bought from the store, only the items I get here. Everything installs fine and shows up fine.
I am having similar issues, with a BB .package in my mods folder, ok please tell me if I am doing this right..
First I get the S3P file and run it through the compressor, next I move the file to a folder and use delphys multi extractor installer and have all the files go into another folder, next I use s3pe and create a new project, then import all the files as a .package, then check the compress button, next I let them import and save the entire thing as a .package.
Am I missing a step?
It sounds right. But my question is: if you know how to decrapify why are you still using package files? That was only a temporary fix to the update that borked the installer from installing pirated store packs. And I think what everyone who is packaging BB is forgetting is that you have to manually add the .world file to your installed worlds folder, just like with riverview. Or something like that.
Moryrie:
Quote from: Phthon on 2010 September 23, 19:26:18
Worlds don't work in package format.
They do actually. It's just annoying to work with, and you need to drop them in the same folder than Sunset Valley is installed in. After changing the file extension from .package to .world.
Zexion:
Quote from: OmegaStarr on 2010 September 23, 19:27:12
Quote from: Zexion on 2010 September 23, 19:01:20
Quote from: TaterTots on 2010 September 23, 18:56:22
I decrapified Barnacle Bay and installed no problems at all. I can't imagine why some have problems with this, it's too easy.
Quote from: Sigmund on 2010 September 23, 16:28:28
Not sure if legally purchased store items will install in S3P form without being decrapified or not.
I don't decrapify items I have bought from the store, only the items I get here. Everything installs fine and shows up fine.
I am having similar issues, with a BB .package in my mods folder, ok please tell me if I am doing this right..
First I get the S3P file and run it through the compressor, next I move the file to a folder and use delphys multi extractor installer and have all the files go into another folder, next I use s3pe and create a new project, then import all the files as a .package, then check the compress button, next I let them import and save the entire thing as a .package.
Am I missing a step?
It sounds right. But my question is: if you know how to decrapify why are you still using package files? That was only a temporary fix to the update that borked the installer from installing pirated store packs. And I think what everyone who is packaging BB is forgetting is that you have to manually add the .world file to your installed worlds folder, just like with riverview. Or something like that.
Thats a good question, we can now install with the launcher again, because when I do it now it never shows up in the game.
Phthon:
Quote from: Moryrie on 2010 September 23, 19:29:04
They do actually. It's just annoying to work with, and you need to drop them in the same folder than Sunset Valley is installed in. After changing the file extension from .package to .world.
Thanks for letting me know. I haven't used package files on the store stuff in a very long time. Besides, that sounds like a very tedious and time consuming way to do it...and probably not a good method for some of the moronic lifeforms that show up here crying.
Moryrie:
The other problem with that method is how every name is displayed. They look something like like: Game/TS3/Worlds/Riverview/Sims/Don /Game/TS3/Worlds/Riverview/Sims/Lothlario.
Looks like that for every sim, lot, ect. Which is why decrapifying is better if you want the world instead of just the special stuff in the world. But, there's other quirks with decrapifying that one might prefer package format for. Such as: If you share decorated lots/sims. If you use crapified content, everyone can use your stuff. People who decrapify, just decrapify your files. If you use decrapified stuff, you can't share with anyone who doesn't also use decrapified content. This is probably why some MTS2 sims were pulled a while ago. Also. Decrapified stuff packages itself with your lots, which makes lot sizes larger than needed, and can result in duplicated content.
Unless there's a reverse decrapify method I'm unaware of anyway.
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