Sims starving to death

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vvhitney:
Ok I accidentally saved while someone was about to expire (die) so I have a starting point. I just resurrected a person from being a ghost that previously died and this guy(that is about to die) is in the same family. This guy that is gonna die is in the library and his moodlet says he has stir crazy (but his not at home!).

I have played sooo many diff sceanerios to try save him and finally I found out a way which didn't end up glitching or him dying randomly after. What I did with the person that was about to expire was to split him from the household and moved him into my active household and he now works perfectly fine.


Here are some examples of ways i tried to save him which failed:

1.I tried giving him a death flower while he was about to die, he is saved however the game glitches.

2.I tried placing the guy on sacred mode and radar tracking and he is saved, However when i go to his family and play him it glitches

3.I put guy on sacred mode he is saved, and i talk to him and invite him to my active sims house however randomly dies afterwards. (it says he has 0 social)  Pic:

4.I put the guy on sacred mode and his saved and I type maxmotives and he dies while on sacred mode.

What happens when it glitches:
-I only see his face on the (bottom middle) profile shot every time I click another person(even when switched household)
-His actions appear when clicked on other people and not theirs.
-The need bar is stuffed up as well as the moodlet bar.


So...theres something glitchy going on in my sims game >_<

Edit: Another sim has just died again.. within one day of saving this sim

TheCatMeow:
I've had a sim die while on vaca in China. My computer specs are so beyond sims 3 high playability, I know it's not the problem with my game. I've even tried a completely new game and a sim would randomly die from starvation. At the time, I only had Am installed, so it seems like an EA bug.

After searching around on the Sims 3 forum, a lot of people have reported that sims and objects can randomly become stuck. The sims would just stand around and not do anything or would fall through the floor/ground and become stuck. I wonder if this is what is happening to the non-active sims. However, most of those issues did sound like processing problems . . .

Hallie:
Just so you know I found this was just a problem with the new game. It was something I encountered alot in Twinbrook before the awesome mod was being updated. So I think that this was a general EA problem not an awesome problem.

zanzertem:
I have also seen this. While running around China doing missions the camera was instantly ported to the location with all of the Kung Fu equipment.....and was showing someone dying! He wasn't an elder. In fact, I had aging and storymode off. Thought it was strange but didn't think too much of it at the time. If I see it again I'll send a save.

Sorry for the lack of information, just confirming the issue.

dedust:
I've been having this same issue with Sunset Valley, Riverview has been working fine so far. Sims seem to just stand around at their yards, inside their houses or on community lots in swarms, doing nothing. They usually fail work and school, have the Stir Crazy moodlet (which happens even when they're not home), and all critical motives at -100. Then they expire and die. Which results in mass mourning, and other sims dropping all queued actions.

They can be saved from death with resetsim, though this results in other sims mourning like crazy whenever they see the 'saved' sim. Which is sort of annoying, as they have a habit of dying outside job related rabbitholes, which then leads to working sims dropping queues before, during and after work. So they have to be constantly watched over.

I believe it means the neighbourhood has become somehow corrupted, and Sims stand around for hours before taking any action.

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