The Neverending Pause

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Torrasque:
I have a similar problem, that I feel is in no way related to AM, but this seems to be the best place to put it. For some reason, after about 5 minutes(RL time) my game freezes and I can't do anything. I have had to resort to forcing a reset to get out of the game. Any ideas as to why this happens to me? If it helps, I just installed Ambitions last night. Worked fine up until this morning.

wizard_merlin:
Quote from: Torrasque on 2011 February 26, 01:17:16

I have a similar problem, that I feel is in no way related to AM, but this seems to be the best place to put it. For some reason, after about 5 minutes(RL time) my game freezes and I can't do anything. I have had to resort to forcing a reset to get out of the game. Any ideas as to why this happens to me? If it helps, I just installed Ambitions last night. Worked fine up until this morning.


Do you mean YOU specifically as opposed to everyone else?  Sure, we all know why it happens, the exact cause, etc., but decided to keep it to ourselves instead of sharing so we can watch people resurrect old threads and ask if there is a solution yet.  Give me a break.

mildlydisguised:
As an update, I upgraded my graphics card from an ATI X1950 to an HD7550 and that seems to have solved the problem for me.  My current card has more video RAM so I think that is what helped, although I would still see both cards as overkill for a sims game.

Anach:
First off, I've noticed two types of pausing. One where the game hangs permanently due to bad content or corrupt town. The mouse cursor still works, but the game doesn't. The second type is processing lag, where the CPU is over-worked and is taking too long to process all the stuff the game needs.

I've run Sims 3 on several different PCs, from the a single core Athlon - 2gig RAM - x1950 Pro, dual core Athlon x64 - 4Gig - x1950xtx, Core2 Quad - 8Gig - HD3750x2 and finally the i7 3ghz - 12Gig - 6970. What I have found, with mods installed, this game can use up to 4gig of RAM just for itself, Windows likes to keep around 1gig itself, GPU power doesn't make much difference to performance, and most all performance comes from Memory availability and CPU power. The never-ending pause was an issue on anything under a quad core. With a quad, that pause only lasted a few seconds and with the i7 it was barely there at all.

Taking out mods is the first way of getting speed back and this is a problem in any game that makes heavy use of mods. I know using awesome seems to require a little more CPU than normal, mixing that with other script mods like Twallan's will increase that, especially if you like lots of new features and options. The more CC you have installed, the more RAM is required to load housing and Sims into memory, due to the amount of models. Also a lot of CC will duplicate existing models rather than linking to original models, which again creates overhead, not to mention the bad content which will lag your game up a LOT.

Honestly, anyone trying to play this game on less than a quad core, with 6Gig of RAM and a 4000 series ATI is asking for lag. Unfortunately for almost everyone, the idea of removing mods to increase performance is something they are unwilling to do, so at the end of the day, its a matter of putting up with it.

J. M. Pescado:
I suspect some of this is caused by Backlog Runaway, where the game generates work for the computer to do faster than the computer can actually do the work, resuting in the game never catching up.

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