Wops ! i've broken my hood :(
(1/1)
MaximilianPS:
Actually, i'm working on a brand new neighborhood, so i'm plaing with a "beta-tester" character, i'm using him to set-up all NPC and townies, so maybe i've made some mess with him.
did you think we can fix this situation ? ::)
When i load the apartment where the "Beta-Tester" live I get this error message
here is part of the log
Code:
Build: 1.17.0.66
at Oct 11 2008,15:12:07
Object id: 405
name: Controller - UrnStone Mover - Version 2
Stack size: 3
Error: Problem executing script (GetBaseLotId): Run-time:
Lot with id 14 does not exist!
stack traceback:
[C]: in function `getAptBaseLot'
(none): in function `GetBaseLotId'
Iterations: 11
Frame 2:
Stack Object id: 0
Node: 2
Tree: id 8319 name 'Global Token - Verify Lot/Neighbood' version -32753
from UrnStoneGlobals
Prim state: 1
Params: 2 Locals: 14 0 0
Frame 1:
Stack Object id: 0
Node: 4
Tree: id 4100 name 'Create UrnStones' version -32750
from Controller_GravestoneMover
Prim state: 0
Params: Locals: 2 1
Frame 0:
Stack Object id: 0
Node: 4
Tree: id 4097 name 'Function - Main' version -32745
from Controller_GravestoneMover
Prim state: 0
Params: Locals:
Global Simulator Variables
...
J. M. Pescado:
Yeah, whatever you did, don't do that.
MaximilianPS:
HEHEHE ;D
ok I will remove all characters, then I'll repoplate the hood
J. M. Pescado:
I think you broke the underlying hood data structure, the entire thing is a scratch.
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