Inventor Sims, borked?

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Anach:
Quote from: morriganrant on 2010 June 20, 10:07:02

Quote from: Anach on 2010 June 20, 09:26:20

You maybe experiencing the same issue as I am. I have the paid version of Ambitions, and have installed the registration reward via the in-game store/launcher (no reason not to). Since the addition of the registration bypass in AM, I am unable to invent these two bonus items, but they were working perfectly fine in previous versions of AM.


Did you decrapify the bonuses before installing them, or did you install them as is? I haven't actually gotten my sim that far along yet(Horrible lag I can't seem to pin down) to say whether it's working in my game or not, I'm just throwing out ideas for things that could be part of the issue.


I installed via the in-game store, so there is no decrapifying going on. I have no need or desire to decrapify anything at this stage, especially paid content.

Rubyelf:
Quote from: J. M. Pescado on 2010 June 20, 08:39:14

Be sure to check the fambly inventory. Some items made do not appear in your sim's personal inventory, due to their size, and appear in the fambly inventory instead.


Nah they are not in the fambly inventory unfortunately.

@Morriganrant: yes the files were decrapified before I installed them.

Rothchild:
This is being discussed in three threads, this one, Product Registration Mod, and AWESOMEMOD 4.0.87 (AMB) TEST THREAD.  I have tested and confirmed that inventing works properly with AwesomeMod and Product Registration Mod when The Ultimate Career Bundle is decrapified and installed with the launcher.  I think Product Registration Mod would work if the bundle was installed as a package.  I don't understand why AwesomeMod will work when the SKU and EPVersion tags are left as Store, while Product Registration Mod requires them to be set to BaseGame in order to function.  I also have no idea why neither version seems to work with legit non-decrapified installs of the bundle.

Rubyelf:
Quote from: Rothchild on 2010 June 20, 11:32:55

This is being discussed in three threads, this one, Product Registration Mod, and AWESOMEMOD 4.0.87 (AMB) TEST THREAD.  I have tested and confirmed that inventing works properly with AwesomeMod and Product Registration Mod when The Ultimate Career Bundle is decrapified and installed with the launcher.  I think Product Registration Mod would work if the bundle was installed as a package.  I don't understand why AwesomeMod will work when the SKU and EPVersion tags are left as Store, while Product Registration Mod requires them to be set to BaseGame in order to function.  I also have no idea why neither version seems to work with legit non-decrapified installs of the bundle.


My post was before they were being discussed anyway. I installed originally via a package installer, I have now installed them using the launcher, I will test it later as I have no play time right now (doing my essay), and will see the results. I was using the product registration mod, as well as AwesomeMod, but was still unable to get the 2 files, that could be because I had installed it using a package extractor though.

Drowelvenmaiden:
   Well, I reached the 100% inventions and I'm doing an opportunity to get a "rose diamond in a shape heart"  (I think it has to do with the simbot?), anyway, my inventor career its not upping! I put my inventions at consignation shop (or store - I don't know the name in English, my game is in Brazilian Portuguese), they are sold, but the career doesn't up. Anybobody knows if its an EA bug? Oh, almost forgot, I have the career bundle installed by store launcher.

  Thanks.

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