AWESOMEMOD 4.0.87 (AMB) TEST THREAD
shadow:
Firefighter career - Fire station alarms are on constantly and there is no fire anywhere. Just started with latest build - 6-14-10-20:19:38.
J. M. Pescado:
There's nothing I know of that affects fire alarms since fire alarms aren't even a part of the original AwesomeMod changes, because they ddin't exist. Send a save of any unusual Ambitions-specific quest issues and I will look, otherwise I cannot reproduce this scenario.
wizard_merlin:
Quote from: catfish on 2010 June 15, 19:10:21
With the latest test version of awesomemod, I am having problems completing any fire missions with the firefighter career. The sim can extinguish all fires but the game does not update it and thus every single mission earns a fail. Additionally, when the mission requires the sim to enter the house, the doors can never be broken down or entered because it is not updating that all external fires have been extinguished. This was working fine before I put awesomemod in. Private eye missions are not affected in this manner and can still be completed; so far I've only noticed that fire missions are broken.
This sounds like your not extinguishing the window fires. Unfortunately, the game marks all fires extinguished when you extinguish the external fires, and the window fires can be still burning and difficult to see. Until the stupid window fires are extinguished, you can't break down doors to rescue people, which is stupid in the extreme because firefighters don't always wait for a fire to be completely extinguished before entering a building to rescue people.
catfish:
Quote from: wizard_merlin on 2010 June 16, 04:40:00
This sounds like your not extinguishing the window fires.
Unfortunately that is not the case, there is absolutely no fire left on the lot. I was able to complete these fire missions before adding awesomemod in. I even started a brand new neighborhood to test it out. I have uploaded a save in which both sims have been convinced to run, all fires have been extinguished, and doors have been broken down, and the game says that none of these objectives have been completed: here.
J. M. Pescado:
This save wasn't terribly informative. When I checked to see what the heck those sims outside were doing and why they couldn't be interacted with, the situation stopped. I need a save of this scenario right when it starts so I can actually do it.
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