AWESOMEMOD 4.0.87 (AMB) TEST THREAD

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MissKitty:
I can't get the game to load with this new version of AM. First I will get the mismatch pop-up and then the green bar will load to 100% and then... it won't go further. It'll just stay there. It loads fine without AM and it loaded fine with older versions of AM. Nothing else has changed in my game.

ETA: Tried removing all other mods to only run AM and there was a slight change in behaviour -- instead of indefinitely hanging, it just crashed after loading the game. O.o I had removed script cache first etc so that shouldn't be the problem. Mysterious.

ETA2: Double-checked if my version was the newest. (It was. 14-06-2010 07:47.) Fiddled some more. Decided to redownload anyway and... now it works. My file must have been messed up during download. Sorry for the waste of time.

myskaal:
Missing texts in a couple pie menus.

When selecting another house the track on radar text is missing:



And when selecting another sim, I think that's the make sacred text? I don't remember but:




Schools are functioning. I've been running SC skilling and collections with zero problems so far and beyond those missing texts have not found any other problems yet.

Motoki:
@Ladyday: This thread is for reporting issues with the latest test version of Awesomemod. (ie once you've actually got it installed properly and able to run the game with it)

Since you have not reached that step yet you will probably be better off asking for assistance either at Mod the Sims 2 (niceness is enforced there so they won't rip you a new one  :P) or if you must ask here then in this thread, though I suggest reading it in it's entirety before posting.

Quote from: myskaal on 2010 June 14, 16:15:09

Missing texts in a couple pie menus.
...
And when selecting another sim, I think that's the make sacred text? I don't remember but:


Yep, that's the Make Sacred test and it's been missing for me also since the last update or so prior to this one.

Claeric:
Vehicle marking seems to be confused- NPC vehicles (parked maid car) and parked vehicles in general are listed as "no driver" and "Derelict", but are quickly driven away by their owners once they leave wherever they are. I don't think this happened before, but it's hard to know, since NPCs weren't as big of car owners as the Twinbrook sims are.

As well, my sim's car seems to be noted as no driver and derelict...in 3 places in town. There is only one car, and it is parked at home? There are also a few cars marked as derelict that aren't even there- the marker points to an entirely empty area. Towderelicts does not solve any of these problems (nor does it remove the one car I can find that actually IS derelict), nor does Resetworld.

Very minor issue, not finding anything wrong elsewhere.

Ladyday:
Quote from: Motoki on 2010 June 14, 16:20:52

@Ladyday: This thread is for reporting issues with the latest test version of Awesomemod. (ie once you've actually got it installed properly and able to run the game with it)

Since you have not reached that step yet you will probably be better off asking for assistance either at Mod the Sims 2 (niceness is enforced there so they won't rip you a new one  :P) or if you must ask here then in this thread, though I suggest reading it in it's entirety before posting.

Quote from: myskaal on 2010 June 14, 16:15:09

Missing texts in a couple pie menus.
...
And when selecting another sim, I think that's the make sacred text? I don't remember but:


Yep, that's the Make Sacred test and it's been missing for me also since the last update or so prior to this one.


Since others mentioned the same issue in this thread I figured it was the right one. I was referring to the new version not loading. But I won't say anything anymore. Thank you for the info too!  :)

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