AWESOMEMOD 4.0.87 (AMB) TEST THREAD

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J. M. Pescado:
In what way are they moving around?

guardianpegasus:
Every time I make a new neighborhood and gas all inhabitants. I then move in a sim of my own. After a couple of days there are at least 3-4 other NPC families who have moved in around the hood. I haven't played long enough to see if they move around or get married or have kids etc. that'll be my next experiment, I'll just leave it running on ultra fast for a while. I am not notified of any story progression even though I have that debug set to enabled.

Kyna:
I had that happen in a neighbourhood the other day.  I assumed it was because my lone sim was a ghosthunter and needed occupied houses for ghostbusting jobs.

In my neighbourhood these other sims did get married under ASM.  After a sim-week or two of playing the neighbourhood another round of families were generated (presumably because the marriages meant there were no longer enough households for her job needs).

guardianpegasus:
Yeah, I was wondering if maybe it was related to professions, but two of the three inhabitants were unemployed, and the third was a top level hairdresser or something.

As a firefighter I've had many empty houses burn, but yeah, maybe it's related to another profession like ghostbusting. My lone sim was an inventor, though.

I'll try moving in many families at once, say 5, and if that doesnt work, 10.

wizard_merlin:
Quote from: guardianpegasus on 2010 June 21, 08:51:39

So, I finally got around to getting Ambitions (now that AM 4 is out :P).

Started a new neighborhood.

Storymode progression is on, even though I switched it off.


Did you simply disable ASM or did you disable story mode in the in-game options panel?

Quote from: The_Goddess on 2010 June 21, 04:25:28

I had heard as much.  The thing is, the game did spawn the co-workers, they just don't register as such in the relationship panel.  They show up for work every day and sit around playing video games and braking things.  I wasn't sure if this was the same as what I had heard mentioned before.


You said you started the game without AM, then installed AM, which means the game had already generated the co-workers.  In a fresh game at the moment AM doesn't even generate them at all, which would explain why you still have them, but they are not being recognised as co-workers.

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