AWESOMEMOD 4.0.87 (AMB) TEST THREAD
chrisoldfield:
quote author=catfish link=topic=18761.msg540107#msg540107 date=1276665826]
Quote from: wizard_merlin on 2010 June 16, 04:40:00
This sounds like your not extinguishing the window fires.
Unfortunately that is not the case, there is absolutely no fire left on the lot. I was able to complete these fire missions before adding awesomemod in. I even started a brand new neighborhood to test it out. I have uploaded a save in which both sims have been convinced to run, all fires have been extinguished, and doors have been broken down, and the game says that none of these objectives have been completed: here.
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This is an old post but I feel obligated to answer it. I read on the sims wikia ( http://www.sims.wikia.com ) of ths particular problem.
Here is the basic cause. If you got to a fire, or do a ghost busting job, and IF you complete the job within 1 hour of the timer running. Then you WILL fail the mission, guaranteed. You can finish all the tasks it will make no difference, the sims will behave like there is still a fire or ghosts on the lot. There is no known fix for this, the only way to surely avoid this bug is to make certain you finish the job AFTER 1 hour has elapsed. It is apparently a well known eaxian bug.
Anach:
Quote from: J. M. Pescado on 2010 June 20, 08:02:49
Quote from: Anach on 2010 June 20, 06:47:06
I have also just noticed the registration reward issue. In my game I can no longer craft the "Claw Dipper" or the "Air Bender" on the inventing bench, nor can i learn those inventions with a new sim. I can also confirm that removing AM will restore those two items to the menu. I own the official version of that reward, so I have them installed via the in-game store.
Did you *DECRAPIFY* them, though? Because it works for me. I can spawn both of these items just fine. I am able to spawn from the inventing bench all the inventions through the debug menu, meaning they SHOULD craft just fine, without redboxing.
As stated, I own the official version of that reward, so I have them installed via the in-game store, which of course isn't decrapified. They were working fine until the recent AM update, and they work fine without AM, but current AM causes me to have 2 blank menu items on the craft bench and the inability to craft new version of those items.
sorbet:
Quote from: geekgirl on 2010 June 19, 23:27:09
The registration mod which was originally posted caused red boxes in my game (until I removed it), so I am not surprised adding that code to AwesomeMod would do the same.
I am having an issue with children and the little baked goods table, however. Unsure if it's AM or the game doing it, but when my kids "Tend Table" they immediately cancel any interaction with customers that pops up. I haven't got any playtime until tomorrow though, so I can't test the table in other saves/computers/without mods at the moment.
This happened to me before I installed AM. I had a few other little mods installed, but nothing that had anything to do with the table or even children. I was actually searching for a fix when I found AM instead.
Note: I never did find a fix for it.
J. M. Pescado:
Quote from: Anach on 2010 June 20, 08:57:09
As stated, I own the official version of that reward, so I have them installed via the in-game store, which of course isn't decrapified. They were working fine until the recent AM update, and they work fine without AM, but current AM causes me to have 2 blank menu items on the craft bench and the inability to craft new version of those items.
I really cannot think of a logical reason why this would occur given the changes involved. The no-reg change simply involving adding a pop, ldc.i4.1, which basically means it discards the return value of the registration function and substitutes "true", forcing it to always take the IsRegistered branch. The only reason you would get blank items and no object is if the resources of the item failed to load completely, but such a thing occurs at a level below that which AwesomeMod can touch.
In any case, it works for me, so I cannot reproduce this error. I will try making some random changes to it and you can see if it works next time, though.
Anach:
Quote from: J. M. Pescado on 2010 June 20, 10:43:48
Quote from: Anach on 2010 June 20, 08:57:09
As stated, I own the official version of that reward, so I have them installed via the in-game store, which of course isn't decrapified. They were working fine until the recent AM update, and they work fine without AM, but current AM causes me to have 2 blank menu items on the craft bench and the inability to craft new version of those items.
I really cannot think of a logical reason why this would occur given the changes involved. The no-reg change simply involving adding a pop, ldc.i4.1, which basically means it discards the return value of the registration function and substitutes "true", forcing it to always take the IsRegistered branch. The only reason you would get blank items and no object is if the resources of the item failed to load completely, but such a thing occurs at a level below that which AwesomeMod can touch.
In any case, it works for me, so I cannot reproduce this error. I will try making some random changes to it and you can see if it works next time, though.
I'll keep an eye out for any change with the next revisions. Unless you can give me a way to disable the added function to test whether switching it on/off fixes the issue, rather than it being caused by something else that AM changes in my game. All I can say is that it is definitely fixed by removing AM, then broken again once AM is put back.
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