AWESOMEMOD 4.0.87 (AMB) TEST THREAD

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rhodaloo:
Also hanging on load screen.  Went back to previous version of AM (6/18/2010 @ 4:47 PM).  

Xavosim:
My major issue @ first was finding out how to get on this forum by that i mean register...its wrapped tighter than my iphone shipped on ebay! ANNYYYWAY
 ??? ??? ??? ??? ??? ??? ???
My problem was the loading screen hung there...it wouldnt even show alittle green...as it turns out Nraas is having the opposite problem...theirs wont function but the game will load. I have no idea whats wrong....plz help?

Anach:
That will teach me to backup the old one first instead of overwriting. Guess i'll have to go find something useful to do until its updated.

DJTekilla:
Alright I guess the problem wasn't my framework then :P. however I did try a few thing: the newest test version: hangs on loading screen. I tried the test version on both beta and alpha servers: still the same thing. Tried the one in the main download: Of course it gives me a core mismatch (as I expected). I tried playing with my own CC I made: works perfectly. Guess I'll try the new update when it comes out :P (unless someone finds a way to make it work)

J. M. Pescado:
Should be fixed now. That particular bug is weird, since there is absolutely NO LOGICAL REASON it should be happening: The mere presence of a valid, compiled function causes the game to die even when the function is not invoked.

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