AWESOMEMOD 4.0.87 (AMB) TEST THREAD
Lt. Vasquez:
so how do I fix it?
TheCatMeow:
Ok, so testing my first toddler and baby has brought up some issues. When I feed my toddler in the high chair (which I am using for the first time ever), the food it's being served completely disappears into the ether after being eaten. Which I thinking might explain the dirty surroundings and disgusting food moodlet my sims get whenever they go in that particular area. I deleted the high chair and tried to find the foulness but to no avail.
My toddler also seems to have some kind of supremacy over my sims, in that the toddler has to completely stop what he's doing for the family to have any kind of interaction with him. The sim's queue just disintegrates even if the toddler is just walking to the potty or activity.
Don't know if baby swarming has been dealt with but it's getting really annoying. And can sims not just sit there and "react to noisy baby." I wish they would just effin' do something about it.
Why is it that the babies take like two seconds to start screaming about a dirty diaper? I've known babies to sit in their byproducts for hours with no complaint.
Rubyelf:
TheCatMeow: The disintegrating queue's is an EAxian problem, I've got that without any CC at all and before AM was even installed, you have to cancel the toddler's actions in order to remedy the problem, frustrating I know.
On another note, I played for about one hour last night until my game froze while my family were asleep. No warning's or errors, just completely froze up so I had to force quit. Also derelict cars are swarming my neighbourhood, I did use 'towderelicts' however it only removed two cars, there were still a lot left, and after using it once, it did not work again. Those are the only problems I've encountered so far.
Quijibo:
Quote from: Bonniy on 2010 June 16, 23:32:09
I to am also getting the random freezes. I have experienced it twice so far since I have DL'd the last AM test. I also have stuff in the background still working, such as the fire in fire place burning and and the crystal over the head is still cycling.
Just wanted to report the same bug here. Started a fresh game, and on the second day when the carpool arrived control was lost in this manner. Sim had hopped back into bed to sleep until he left for work. Time stopped as the carpool arrived (the clock no longer advanced) but the green diamond over my sim happily spun as he perfomed the sleeping animation and the foliage waved in the breeze. Time seemed to have stopped but the rest of the world kept animating as if it had not... and all control of the game was lost.
Was forced to exit the application like others. Behaved like an infinite loop triggered somewhere in the code, but that's just a guess.
Ambitions and most recent test version of awesomemod installed (June 16 8:52 AM).
EDIT: Went back into the game, but have been unable to replicate this freeze so far, even though I am trying. Might be hard to track down.
janedivided:
I'm also getting the freezes with the most recent version; I reverted back to the 6/14 20:19:38 build version and am no longer experiencing freezing.
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