AWESOMEMOD 1.2.7/2.7.7/3.3.11 TEST THREAD
barbarellaella:
Quote from: staroverthebay on 2010 June 13, 02:14:07
I don't know if this is AM related at all, but my game is randomly hanging and freezing, forcing me to close the game via the computer's Task Manager. Is anyone else having this issue? I can compile a list of my CC, it's not very much right now (beyond a bunch of arrr'd and decrapified store content) because my game won't load if I have very much in it.
I'm also experiencing something similar, but with the latest build(June 13th AM). The difference is my freezing/hanging happens for about 3 seconds every 10 seconds. What's also strange is that it only happens after 9:30pm & stops sometime in the afternoon. Fixall doesn't fix it & I've tried resetworld once, but the problem persists.
staroverthebay:
so I took AM out and haven't had freezings, but now I have that fucking Error 16 bullshit
JEthel:
I had 2 CTD's yesterday.
With AM Build 11/06 19:31, Base+WA+AMB, played in a new save with Riverview and a new sim in the fire fighter career.
The error log seems to indicate missing dll.
It first happends during a fire, then straight after unpausing a freshly loaded game.
Then, at 3rd attempt to play that sim, it went perfectly fine and smooth, not even a FSE.
lordrichter:
Quote from: barbarellaella on 2010 June 13, 05:30:18
I'm also experiencing something similar, but with the latest build(June 13th AM). The difference is my freezing/hanging happens for about 3 seconds every 10 seconds. What's also strange is that it only happens after 9:30pm & stops sometime in the afternoon. Fixall doesn't fix it & I've tried resetworld once, but the problem persists.
It looks like the June 13 build changed some text stored in string table files. No changes were made to the scripts.
PolecatEZ:
Quote from: lordrichter on 2010 June 13, 13:27:00
Quote from: barbarellaella on 2010 June 13, 05:30:18
I'm also experiencing something similar, but with the latest build(June 13th AM). The difference is my freezing/hanging happens for about 3 seconds every 10 seconds. What's also strange is that it only happens after 9:30pm & stops sometime in the afternoon. Fixall doesn't fix it & I've tried resetworld once, but the problem persists.
It looks like the June 13 build changed some text stored in string table files. No changes were made to the scripts.
Sure about that?
AM Build 6/12 8:39PM - Test hood with no other hacks or game mods. One single living sim.
- Multiple outfits per category is working now. Not sure when this was fixed or if it was ever broken, some people were complaining.
- Game lags to hell again, previous AM build was quite smooth running, with this there is literally no difference between 2x and 3x speed, and only a slight increase over 1x speed.
- Schools cannot be placed (game breaker).
- Venues and Interior design career, no changes, still broken.
- Some random lots have their lot names and information scrambled with each load, fixing them again seems to make them stay for the next load. I haven't found the pattern for what gets scrambled yet, effected all my beach lots (3), a few other community lots (fire station, museum, large park), and regular houses (4). On the scrambled lots, lot type did not properly show in map view, but their function was fine when visited. Again, fixing the info and setting the lot type made them work and load fine after they were saved again.
- Outfit categories seem a bit scrambled (related to the fix above?), I found some everyday and athletic clothing in the swimwear category, for example. Sleepwear also has a few random odds and ends from other categories.
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