AWESOMEMOD 1.2.7/2.7.7/3.3.11 TEST THREAD
Motoki:
Quote from: Chaavik on 2010 June 09, 14:57:12
Anyways, the derelict cars seem to vanish in time, but the presence of abandoned cars all over town do slow down the game performance on my part. The 'towderelicts' command doesn't seem to work on these types of cars.
These Sims should not have problems parking their rides at their homes since most of the Sims live on lots with driveways if they live in Sunset Valley or Riverview. There weren't very many houses in Twinbrook with driveways, and that made things worse having derelict cars stay in the game for a long time and not be cleaned up to optimize the performance.
Actually they do:
The car in question belongs to the family in that house, which does have a driveway. It looks as though the car attempted to turn in the driveway but did not get in for some reason so just abandoned the attempt and was left in the road. I am finding multiple instances of this all over town too. Homes with driveways and workplaces with parking spaces are not having the cars go into them but instead they get left in the road nearby.
sevrine:
I have Awesome Mod version "6/7/2010 11:43 pm" working beautifully with Ambitions installed. All of the information I needed to get it running is available either on this site or through searching. I am using over 1000 different CC items, and several other mods (Nraas and others) and have experienced no conflicts at all. All of my EA products (games and store items) were downloaded from EA. I never experienced any warnings about mods or custom content version incompatibility.
Given some the comments in this thread, I wanted to at least let people know that searching and lurking pay off. Many the problems described here may be due to the difficulties of getting pirated content to work -- I finally decided to try Awesome Mod again and was pleasantly surprised at how easily it loaded. Getting the game ready took a bit of work, and I cannot offer any help other than the standard SEARCH MOAR and LURK MOAR. But I am enjoying my game, which is finally awesome again, and wanted to let any users similar to myself know that it is safe to jump in.
bunnie:
I have same issue with school. Kidsgrades dropped. The one kid thathadnt yet gone to school says there are no schools in town. I had noautoschool enabled, Ijust disabled to see if that fixes it.
bloodredtoe:
Quote from: Motoki on 2010 June 09, 15:47:11
It looks as though the car attempted to turn in the driveway but did not get in for some reason so just abandoned the attempt and was left in the road. I am finding multiple instances of this all over town too. Homes with driveways and workplaces with parking spaces are not having the cars go into them but instead they get left in the road nearby.
I wrote about this issue earlier and somebody told me parking on driveways works fine and is not what's borked. I'm confused now - do we have one problem or two different ones here?
Motoki:
Quote from: bloodredtoe on 2010 June 09, 16:26:20
Quote from: Motoki on 2010 June 09, 15:47:11
It looks as though the car attempted to turn in the driveway but did not get in for some reason so just abandoned the attempt and was left in the road. I am finding multiple instances of this all over town too. Homes with driveways and workplaces with parking spaces are not having the cars go into them but instead they get left in the road nearby.
I wrote about this issue earlier and somebody told me parking on driveways works fine and is not what's borked. I'm confused now - do we have one problem or two different ones here?
I've noticed some cars parked in driveways so it does work some of the time, but I also have a fair bit which are not. Some of those are turned at an angle and obviously made an attempt but abandoned it for some reason.
I have no idea of this issue is related to Awesomemod or Eaxian in nature as I hadn't noticed it prior to using the new Awesomemod of Ambitions, but I do know Awesomemod is reported these vehicles as derelict, though it does note which household they belong to, which is always either the house in front of the road where the vehicle stopped or else a place of work of someone of that household.
I'll try playing without Awesomemod for a bit and see if it makes any difference.
Navigation
[0] Message Index
[#] Next page
[*] Previous page