AWESOMEMOD 1.2.7/2.7.7/3.3.11 TEST THREAD

<< < (58/99) > >>

Motoki:
Quote from: tizerist on 2010 June 08, 19:40:45

Derelict vehicles still appearing in the 23:43 build.


Same here. Running the latest test version w/ Ambitions installed. I'm getting a number of derelict vehicles spread amongst the map, but otherwise no other significant issues. I don't have any 6s or 12s in my current family so have not run into the school issue.

Andygal:
I'm having issues with the base game latest patch and the game not loading, I've tried the framework installer, and the dashboard says that the framework is installed properly, but the framework installer says that one or more of my sims 3 games doesn't have the framework installed, and it's trying to install the ambitions framework although I don't have ambitions.

Also I am unclear if I'm supposed to put the mod in my documents or the original program files folder with the latest base game patch.

geekgirl:
It works either way, apparently. You may need a new resource.cfg, that was my problem - the one in Grimma's thread did not work for me.
This loads the stuff in Documents for my setup (YMMV) -

Priority 500
PackedFile DCCache/*.dbc
PackedFile Packages/*.package
PackedFile Packages/*/*.package
PackedFile Packages/*/*/*.package
PackedFile Packages/*/*/*/*.package
PackedFile Packages/*/*/*/*/*.package

rocki-i:
Are you using Windows Seven x64?
I think I read somewhere that for the latest patch and OS Windows Seven 64-bit mods should go in my documents. At least, that's how I've done it and it's working.

Think I found it from here http://www.sims2wiki.info/wiki.php?title=Game_Help:Installing_Sims_3_Package_Files/Post_Patch_1.12/2.7/3.3

MissQ:
I'm running 7x64, and everything is working fine in the old mods structure.

Navigation

[0] Message Index

[#] Next page

[*] Previous page