AWESOMEMOD 1.2.7/2.7.7/3.3.11 TEST THREAD

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ElectricSimmer:
Another crash occured when trying to get Sim to have shower after unpausing game.

lordrichter:
I got the wrong version dialog at startup.  I do not get this with my own core mod that makes changes to UI.dll  (removed for AM testing).

Either that message is triggered by changes to the Objects.dll or Systems.dll files or my build process does something that makes the game happy.

igottapi:
 :D ROTFL!!! Funniest thing just happened to me…

1st got a CTD which was fine, I was considering myself lucky but then I went to France and all hell broke loose.

The minute I accepted an adventure every single motives started to drop FAST and the lifetime point to go up FAST, it was like the sim itself was fast forwarding.

It was hilarious cause while I was trying to raise the hunger motive she peed herself  repeatedly  all while the adventure music kept repeating over and over again.

Did it twice to make sure and it happened again.

Oh let me add that i tested it with no other mods.

Josephinev:
Quote from: Jezabel on 2010 June 05, 12:21:01

I tested it for one hour or so with a new family I created when I got ambitions and everything seemed to be working well until it was time to send one of my kids to school.
I discovered that there wasn't any school anymore. The building is there, it's a community building but not a school and if i try to modify it's use i don't find school in the list.

I know it was working well before I installed Awesomemod because the same kid went to school for 2 days.
I tried with a new family in the new neighborhood and got the same problem.

I tried removing all my other hacks and leaving only Awesomemod, same problem.
I then removed Awesomemod  and the school came back and is working (the kid is at school right now).

I have WA but no HELS, all up to date.

It's the only problem I noticed so far.


I'm having a similar issue.  I installed the new test version of awesomemod about an hour before this post and started the game up.  I got the naggy EA screen at the beginning just like everyone else.  I checked to make sure awesomemod was up and running and it is.  Everything seemed fine until it was time for my sim to go to work.  The car came to pick her up but she wouldn't go.  I went to her work building and tried to click on the work button but it won't allow me to.  The button is there, however, when I click it, nothing happens.

lovelyrita:
Quote from: bloodredtoe on 2010 June 05, 10:22:25

No crashes for me, however when I tried to interact with a townie, my sim's motives started going down like crazy and neither max motives nor resetsim could remedy that. vanilla+awesomemod, so it's not other mod's fault.



This happened to me too. Also, my sim was at work, it was supposed to end at 13:30, but once I started the game (it was around 10 sim-time), the pop-up that appears at the end of the work-day appeared, my sim got out of the building along with all his colleagues and he was flagged with "skipping work". No matter how many times I tried to send him back, he just wouldn't go to work again.

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