Ambitions: What's Fixed
Claeric:
They only pay stipends per week, the raises I am referring to are for per-job payments, not the stipend. Stipend stays the same and per-job earnings go up.
So continuing my ghost hunter example, I'm making 3k per job, two jobs per day, 5 days per week, one stipend per week- a grand total of 33,000 simoleons per week, assuming I do all the jobs (which I usually don't). Each job I do successfully adds a bit to the progress bar and when it fills up I get yet another raise, and by the time my sim is an elder I will likely be making something around 50k a week.
Most careers don't even go over 2k per day (without raises), which would be something like 8k-10k per week. A few weeks of work probably wouldnt even bump that up to 2.5k.
MissQ:
Quote from: Georgette on 2010 June 14, 00:02:51
Quote from: Claeric on 2010 June 13, 22:30:22
Friendly is "so do you have a boyfriend or what?" and romantic is "Hey. You got a boyfriend? ;D How YOU doin'? ;D".
Or at least that's how it used to be...I think.
Presumably you're single.
After everything Claeric has been spewing out, this is what triggers the "presumably you're single" thoughts?
I came to that conclusion after the first 50 posts.
Claeric:
Now that I have the debug options back with awesomemod...
You can use the debug "Sculpturify" command to make ANY object clay, rock, wood, or ice. Ice car? You bet. Ice bath tub? Yep. Ice bed with ice blankets? Somehow.
chazzhay:
Awesome for making an ice palace for a truly evil sim.
Claeric:
http://fuzzylogicdishwasher.blogspot.com/2010/06/fun-with-ice-sculptures.html
You can do it to sims, too. Their exact pose at the time you do it is forever saved in unmelting ice.
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