Ambitions: What's borked
The_Goddess:
Quote from: Sablesasha on 2010 June 11, 10:05:37
Is this an Ambitions bork?
???
My sim happily seeded sprogs throughout the town and now if I check the family tree, I can look into the extended families because of this.
Three of the women he's managed to fertilise, have had other children before or after with another man. All of a sudden children in these families have started karking it!
A notice popped up, that one child had died trying to fix something and they shouldn't have been messing with something like that. Two others have died and they were only toddlers.
Also Morgana Wolf (I think that's her name) she's had one child, now a teen. Could see she was preggers again, but no baby has appeared. I'm sure if I went into play her family I would find another toddler or child has died.
I've never had this happen before while playing Sims 3, thought it rather strange. Anyone else happened upon this?
I haven't had this happen, but you could check to make sure you have a bed for the toddlers to use as soon as they become children. The game might be killing them off because the house does not have enough beds to accommodate the size of the family.
Claeric:
Not sure if this one is a bork or my confusion, but I could swear the upgraded Banshee Banisher is suppoesd to be able to remove multiple ghosts/spirits at one, but I can't figure any scenario where it will work- ghosts right next to each other, ghosts in front of each other, nothing.
Also, the spirit finder thingy you get at level 10 will spawn spirits INSIDE homes, which is just a huge burden and seems redundant (isn't stopping spirits in homes the point of the jobs, and catching them on the map the point of the device?).
Cars also seem to function magically now which I don't like:
1 car.
Sim A: Drives car to theater. While in theater...
Sim B: Drives to consignment store, magically summoning the car from Sim A's parking spot at the theater. While at the store, Sim A leaves the theater.
Sim A: Drives home. Magically summons the car from consignment store parking lot.
Sim B: Drives home. Magically summons the car from home.
>:\
ShortyBoo:
Quote from: Heodez on 2010 June 11, 13:50:28
I had the same problem as Shortyboo.
The first game I played, all the family links were okay. Then that save got corrupted so I started over with the same family (the Jones-Smith-Brown whatever) and they weren't related any more. They had lot all friends outside of the household.
I investigated, and some families in this save are borked this way, while others work just fine (the Rackets are correctly related).
What puzzles me really is that it worked in the first round and not the second.
I'm glad I'm not the only one with this issue, then. Is there any way to fix their relationships and make them related again?
The_Goddess:
Quote from: Claeric on 2010 June 11, 14:53:01
Not sure if this one is a bork or my confusion, but I could swear the upgraded Banshee Banisher is suppoesd to be able to remove multiple ghosts/spirits at one, but I can't figure any scenario where it will work- ghosts right next to each other, ghosts in front of each other, nothing.
You have that confused with the harvester. The harvester is a collecting device that you invent at level 4 of the inventor skill. It will pick up multiple collectables at a time.
Claeric:
No, I am not confused. THe game tells you that it can pick up multiple spirits in one swoop (one "fell" swoop, I think was the exact wording). I have never encountered the harvester apart from unlocking it for purchase.
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