Ambitions: What's borked
Mosquito:
Quote from: Claeric on 2010 June 04, 00:41:54
My sim died. I don't know if it's because of that, but I can't move in another household. I click the checkmark and it goes grey and nothing happens. I have to go to edit town and try again, but it won't work. It doesnt work if I choose a household either.
Ditto. Also - it grays out when switching between households (sometimes), and deFinder reported the same issue. Mods aside - AMB borkage?
Note to self - test choppers. It would seem that families who have one get their funds reset to 0 after restarting the game. Must test it.
tea_and_blues:
Quote from: uknortherner on 2010 June 08, 22:30:52
Quote from: tea_and_blues on 2010 June 08, 21:57:44
Quote from: uknortherner on 2010 June 08, 20:48:49
Quote from: tea_and_blues on 2010 June 08, 17:12:59
Playing in Riverview, the dialogue for the Consignment Store (the Buy/Consign menu) no longer appears at the store. Tried replacing the menu, switching families, and replacing the whole lot, but it seems absolutely borked.
I managed to get this working again in my game after choosing "Cancel consignments". It seems that there's a glitch that kicks in when the deadline for items offered up for sale is reached and instead of the game returning the items to you, it begins to count negative days instead, breaking the dialogue in the process. I had a few items listed with "-4" days remaining. Clearing these fixed the glitch and allowed me to list items again.
Hmmm. Thanks for the tip. Noobish question, but where's the option for that?
It should be on the Consignment Register when the Consignment Store NPC's there. If it isn't, you might have to reset the lot to get it to show up.
Ah. That's just the thing. The register doesn't produce the store interface at all. I can click it and select buy, but the consignments aren't ever listed. Tired reseting the lot, the sim, replacing it with a whole store, etc.
Edit Bug only seems to affect the family in play, the store still functions if I switch families. Sounds like others are encountering similar things: http://www.carls-sims-3-forum.com/index.php/topic,1165.0.html
Claeric:
Ghost Containers seem to stop glowing every so often. Fixed by simply grasping them with the hand of god, but still annoying.
Edit: Auto-replacing of damaged objects in town affects your home. Fire damaged objects will eventually replace themselves automatically at no cost! Not cool!
FireDrake:
Quote from: Sanati on 2010 June 08, 23:09:06
Quote from: GoddessByline on 2010 June 08, 09:42:28
About the running bug. I started playing last night again, but now the running bug have infected my whole hood.
No one is standing still. If I direct my sims to a community lot she runs there, then lots of townies come running into the lot, only to turn around and leave running again.
The streets are filled with running sims, and when I do home decorations as a part of my job, the clients run around to do the checkups and then promptly run away.
Gawd it is frustrating.
I finally had enough and created a new hood, with a new incarnation of the same sim. Got her a regulare non-profession job so I could play on high speed, and after 5 days she also started running out of the blue.
After that I gave up, and rebooted the game and started building instead.
To me, this is as much of a game stopping bug as the jump bug was in TS2.
I think it has to do with playing tag. I just had two sims play tag and both of them are on perma run now. TBH I like it.
That must be it! I recall it happening when my daughter was in the Child stage, and she played tag with the wife...glad to know where it comes from. I guess I'll just have to be a fun Nazi when it comes to those things now.
Claeric:
Yet another: When catching ghosts, you get convenient popups saying what type they are. But these dont show up when exorcising poltergeists, which still gives you ghosts.
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