Ambitions: What's borked

<< < (44/103) > >>

GoddessByline:
About the running bug. I started playing last night again, but now the running bug have infected my whole hood.
No one is standing still. If I direct my sims to a community lot she runs there, then lots of townies come running into the lot, only to turn around and leave running again.
The streets are filled with running sims, and when I do home decorations as a part of my job, the clients run around to do the checkups and then promptly run away.

Gawd it is frustrating.

I finally had enough and created a new hood, with a new incarnation of the same sim. Got her a regulare non-profession job so I could play on high speed, and after 5 days she also started running out of the blue.
After that I gave up, and rebooted the game and started building instead.
To me, this is as much of a game stopping bug as the jump bug was in TS2.

uknortherner:
The AI is more frustrating than usual. From the moment my sim arrives at a lot, it will queue up a "read book" or "watch TV" action (assuming there are books/TVs on that lot), even when on the job. If I cancel these actions, it will immediately queue them up again, in some cases refusing to recognise the cancellation at all.

The annoying thing is, when I have my sim zapping ghosts or talking to an NPC, they will immediately break off these actions to watch TV or read a book in their inventory. Setting Free Will to 'low' fixes it, but then the sim stands around, doing fuck all, so it's not really a fix.

Also, like others have said, the consignment interaction stops working after a few sim days. The option to buy comes up, and both sims (mine and NPC) will go through the motions, but instead of an inventory window popping up, my sim will head over to a bookshelf to read a bloody book!

Also, like others have pointed out: This running around shit is getting annoying, although it has only afflicted NPCs in my game so far.

cassblonde:
I have a few basic mods in place but none, I think, that would do what happened in my game.

I'm currently playing a Fire Chief(made Sim, worked her up) with an adopted daughter who is now a YA. Daughter got an opportunity to go to France to ask someone about the "french puzzler" for a guy I want her to marry so I sent her. She stole her Mom's personal firetruck and left it in France. In fact the whole process of leaving to go to WA land was off - she drove the firetruck somewhere in Twinbrook and then was walking up a front walk when the WA loading screen showed up. Once she got there and I told her to go find out about the puzzle she pulled the firetruck out to drive there, walked into the wrong place and then pulled a scooter out which she drove to the parked firetruck and talked to the lady. When I sent her home she left the firetruck behind - her Mom no longer has a personal firetruck.

Bork - but very funny.

Simius:
Darn irresponsible kids.

A stupid work around for that would be to buy her a bike and set it as her preferred vehicle.  That way you only lose the bike.

Maybe putting it in her inventory would make it so she doesn't leave it out when in far off lands so she'll actually take it home with her.  But who knows.

ElectricSimmer:
Is Stylist borked for anyone else? 'Cause no matter what I do, my clients ALWAYS hate their makeover.

Navigation

[0] Message Index

[#] Next page

[*] Previous page