Ambitions: What's borked

<< < (39/103) > >>

Tangie:
That happened to my sim once - and she does laundry a LOT. I assumed getting the "soaked" moodlet is supposed to be a periodic consequence of doing laundry. Happens to me all the time in RL...NOT. I think they just wanted to recycle the soaked moodlet from WA.

@simsandwhich, I have had no trouble interacting with objects. Could it be a mod/CC conflict?

ETA: I know people have reported being unable to interact with ghosts but I have not seen any AT ALL. Nada. I have not yet tried the ghostbuster career but I didn't think this prevented ghosts from spawning at the graveyard. I assume there are some that come with the neighborhood, so I have no idea what's going on. I'll just keeping checking to see if they show up eventually.

The_Goddess:
I have been playing a vanilla game since Ambitions came out; no AM, no Mods folder (Yah, it sucks. I miss AM).  When I went to switch back to my firefighter after playing my ghostbuster, my firefighter could not complete any mission.  If the mission pop up said to rescue 2 sims and put out a fire, after completing both objectives neither would receive a check mark and the music would not stop.  I switched back to the ghostbuster, and had the same problem; I'd capture the spirits, have them in my inventory, but the pop-up would not show that I had caught them, and the music would not stop. 

I started a brand new game to test around, and the same thing happened.  Everything would be fine and dandy until I switched households and then came back.  I'm thinking that nothing short of a patch will fix this, as I'm playing with no mods, but thought I would post on the off chance that I might have done something wrong, and someone knows how I can fix this.

PirateFaafy:
This could be me remembering wrong, but is it not a feature of AM to encourage running whenever possible? Pescado has always been of the persuasion that running is the master race.

I can't seem to find it in the rtfm, but my Sims seem to run often, and I'm running basegame. In any case, it seems more of a feature than a bug. Who wants slow sims?

Sanati:
Quote from: Tangie on 2010 June 06, 22:27:05

I put back the other mods I added today except No CD and it was still OK. So now I'm wondering if EA has made it more difficult to bypass the CD check. Is anyone else having this trouble with the No CD package from Twallan, or whatever you're using?


Just get a mini-image and mount it with DAEMON/PowerISO. Works flawlessly.

jonas:
I am also having the issue where the option gets lost to switch households.  I did not have this problem prior to Ambitions unlike others have mentioned.

Also, there is an issue with at least the firefighter career that has been noted by others on the EA forum as well.

My initial, CAS-created firefighter played perfectly fine.  When switching households to an in-game char that became a FF, the new FF could not complete his 1st emergency.  He put out the fires, but this was not acknowledged.
The alarms in the fire station continued to sound and repeated attempts to "respond to emergency" fell out of queue.

I've tried quitting his job and accepting a new FF position, returning to the main menu/restarting the game, going into edit town and deleting/replacing the alarms. After replacing the alarms, he was able to respond to the emergency which is now followed immediately by a CTD; both after editing and after restarting.  I'm rather concerned about that.  

While I currently have an assbuttload of CC still in my original Sims 3 folder, the only mod I have at this time is the updated censor.

I think I've worked through this after about 7 more CTD(all access violations reading the same address).  I do not advise playing more than 1 fireman at a time for now.  I had to make the 2nd FF quit completely, go back to original family and wait for the 1am change, fight fire, switch chars to the wife while preventing him from returning after 1am that day and then everything seemed fine.  I also had him collect his service award in case that had something to do with it. Also, deleted script and composition caches somewhere in the middle of that mess.  It's weird.

Navigation

[0] Message Index

[#] Next page

[*] Previous page