Those looking for the 1.12/2.7/3.3 Patches
Claeric:
When Mods are installed that are incompatible, the player will receive a message notifying them of the error.
Huh. Does this seriously mean that the game is now fully funcitoning with mods(as in, the game "supports" them), to the extent where it will indeed tell us when X won't work with Y? That's pretty awesome.
Installing it now.
Alwayswatching:
Does this mean AwesomeMod will have to be installed in that folder instead of where it normally is?
Anach:
Quote from: Claeric on 2010 June 01, 17:25:43
When Mods are installed that are incompatible, the player will receive a message notifying them of the error.
Huh. Does this seriously mean that the game is now fully funcitoning with mods(as in, the game "supports" them), to the extent where it will indeed tell us when X won't work with Y? That's pretty awesome.
Installing it now.
It told me right away that some mods (AM) were out of date. Quite cool actually. I can't see it working very well for most mods, especially XML tweaks. How would it know?
brownlustgirl:
Sheesh, I don't need ambitions now. I was most interested in the lot editor and the fixes. I am a little skeptical about the mods folder, I will not believe it's usefulness til I see it.
Sounds good, will wait on deciding on the executions.
Claeric:
FDASHGLKAHSDF
forgive my orgasm but oh dear god
Players may now use Create a Style on the edges of floor tiles
AHHHHHHHHHHH
Lights placed on residential and community lots will now properly display onto the neighborhood
;-;
I...I... ;___________; I don't know what to say... ;____;
FFFFFFFFFFFFFF
Excitement destroyed. I'm getting the "Base game not compatible with latest installed expansion" error in the launcher, just from the latest patch...I really hope I don't have to reinstall...
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