Those looking for the 1.12/2.7/3.3 Patches
blackcat:
Am I missing something or you really can move only empty lots around?
Claeric:
Well, moving full lots around would cause major issues with landscaping. Moving empty lots lets you use non-traditional sizes in different places rather than being stuck with the preset sizes and only the preset sizes.
blackcat:
Well, I can think of a workaround. Save lot in a bin, bulldoze, move empty lot, place lot from the bin. Won't work with occupied lots, though.
Also, is there a way to move things up and down on z-axis? All trees have this "root" area beneath them. Looks strange.
Claeric:
Ouch, that area is supposed to be below the "base" of the object. As in, below the part that actually touches the ground- that way things placed on slopes won't have gaps beneath them. If it's placing them with the root visible, it seems to be set up improperly!
Menaceman:
I sooo want to update my game with this patch but I'm gonna hold off until an updated AM is released and until I get the actual game which hopefully will be this weekend.
Do we know yet if the new patch, no matter how brilliant it is, has borked installing decrapified store content or not?
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